Via Rosa Vecchia by ~Nurkhular Architecture is often an afterthought in campaigns, so it under performs as a GM tool. I’ve set about to fix that for my Riddleport campaign. Here are a few of the ways I’m using building architecture to enhance the campaign, and I describe my thought processes so you can do the same for yours. …
See more here:
Architecture of Riddleport Inspires Plots
Only registered users can comment.