Attributes? We need no stinking attributes! Or do we?

Attributes? We need no stinking attributes! Or do we?
March 01 11:00 2011 Print This Article

For the last few days I have pondered about attributes in roleplaying game. Most of them use a set of attributes that describe the basic physical and mental capabilities of a character. Basically everyone knows D&D’s six classic attributes: Strength, Dexterity, Constitution, Wisdom, Intelligence, and Charisma. In one form or another the majority of RPGs uses attributes like these. But one question …

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Attributes? We need no stinking attributes! Or do we?

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