Death in a Dungeon, Keeping the Dead Quiet

By on March 13, 2011

I just read over at Campaign Mastery about death in RPGs, they brought up a cool idea for a game hook where monks are gathering the dead in town, paying for the bodies, and then screening which ones may have interesting stories, and then casting speak with dead on them. If the body had a

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Death in a Dungeon, Keeping the Dead Quiet

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