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	<title>Comments on: Demons for Legend &#8211; Arachnodemon and Imp</title>
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		<title>By: Cain.rpgorg</title>
		<link>http://rpg.org/demons-for-legend-2/comment-page-1/#comment-12164</link>
		<dc:creator>Cain.rpgorg</dc:creator>
		<pubDate>Tue, 03 Apr 2012 10:19:32 +0000</pubDate>
		<guid isPermaLink="false">http://rpg.org/?p=10676#comment-12164</guid>
		<description><![CDATA[Hi Jim,

You slightly misread the statblock, as 14 is it&#039;s HP, and it has only 3 AP all around (which is the minimum for his SIZ). Yes, it&#039;s very powerful, and I think that only a group of trained warriors or some really experienced characters (above 100% Close Combat) could fight it successfully. But hey, it&#039;s a big demon !

A group of opponents could easily out-action this, and it&#039;s magic resistance could be easily penetrated with Divine magic or Sorcery. 

I know that the poison is almost auto-paralyze, but I was using the core rules for that (Potency based on CON) If you want a weaker poison just decrease the potency accordingly, maybe halve it. I think it&#039;s a good idea if only the player characters face it without any outside help.

For the bite, based on SIZ : reach M, size H. I recommend very long polearms. :)

Cain]]></description>
		<content:encoded><![CDATA[<p>Hi Jim,</p>
<p>You slightly misread the statblock, as 14 is it&#8217;s HP, and it has only 3 AP all around (which is the minimum for his SIZ). Yes, it&#8217;s very powerful, and I think that only a group of trained warriors or some really experienced characters (above 100% Close Combat) could fight it successfully. But hey, it&#8217;s a big demon !</p>
<p>A group of opponents could easily out-action this, and it&#8217;s magic resistance could be easily penetrated with Divine magic or Sorcery. </p>
<p>I know that the poison is almost auto-paralyze, but I was using the core rules for that (Potency based on CON) If you want a weaker poison just decrease the potency accordingly, maybe halve it. I think it&#8217;s a good idea if only the player characters face it without any outside help.</p>
<p>For the bite, based on SIZ : reach M, size H. I recommend very long polearms. <img src='http://rpg.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Cain</p>
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		<title>By: jim</title>
		<link>http://rpg.org/demons-for-legend-2/comment-page-1/#comment-12142</link>
		<dc:creator>jim</dc:creator>
		<pubDate>Tue, 03 Apr 2012 01:08:02 +0000</pubDate>
		<guid isPermaLink="false">http://rpg.org/?p=10676#comment-12142</guid>
		<description><![CDATA[Very nice. I think the spider maybe a tad overpowered. It&#039;s AP at 14+ means it will only be damaged by magic or 2H Melee weapons, which is all bad for the fool(s) trying to kill it. Although, as it doesn&#039;t have the Formidable Natural Weapons Trait it is open to a lot of CM&#039;s (can&#039;t parry) if it doesn&#039;t Evade, but still... Then the bite attack at 100 and the poison POT means that pretty much anyone bitten is paralysed. What Size and reach is the bite BTW? That could make a huge difference regarding parries etc.]]></description>
		<content:encoded><![CDATA[<p>Very nice. I think the spider maybe a tad overpowered. It&#8217;s AP at 14+ means it will only be damaged by magic or 2H Melee weapons, which is all bad for the fool(s) trying to kill it. Although, as it doesn&#8217;t have the Formidable Natural Weapons Trait it is open to a lot of CM&#8217;s (can&#8217;t parry) if it doesn&#8217;t Evade, but still&#8230; Then the bite attack at 100 and the poison POT means that pretty much anyone bitten is paralysed. What Size and reach is the bite BTW? That could make a huge difference regarding parries etc.</p>
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	<item>
		<title>By: Cain</title>
		<link>http://rpg.org/demons-for-legend-2/comment-page-1/#comment-12136</link>
		<dc:creator>Cain</dc:creator>
		<pubDate>Mon, 02 Apr 2012 13:59:01 +0000</pubDate>
		<guid isPermaLink="false">http://rpg.org/?p=10676#comment-12136</guid>
		<description><![CDATA[Hi,

I hope they will prove to be useful :)

Cain]]></description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>I hope they will prove to be useful <img src='http://rpg.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Cain</p>
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	<item>
		<title>By: Darkholme</title>
		<link>http://rpg.org/demons-for-legend-2/comment-page-1/#comment-12128</link>
		<dc:creator>Darkholme</dc:creator>
		<pubDate>Sun, 01 Apr 2012 17:55:04 +0000</pubDate>
		<guid isPermaLink="false">http://rpg.org/?p=10676#comment-12128</guid>
		<description><![CDATA[Awesome. Can&#039;t wait to try these out. :)]]></description>
		<content:encoded><![CDATA[<p>Awesome. Can&#8217;t wait to try these out. <img src='http://rpg.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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