by blogsphere in Jun 22,2010
I’ve been thinking a lot about endings lately – and not in a negative way. When it comes to role-playing games many campaigns simply don’t have (nor need) an Endgame; they’re set to run for as long as the gamers want to huddle ‘round a table and chuck dice. The heroes might complete an adventure or story arc but ...
Read the rest here:Endgames
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