by blogsphere in Sep 07,2010

Sometimes we GMs want our players to suffer. We want their characters to feel the after effects and pain of battle, and seeing them mark off their Healing Surges just doesn’t cut it. This is especially true when the adventure is set in a mega-dungeon or the Underdark where Our Heroes can’t just head back to the nearest tavern for a ...

Originally posted here: Hit Locations for 4e
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