Legions of Ashworld

Legions of Ashworld – an adventure wargame in the Lands of the Burning Sun

Legions of Ashworld reminds me of the classic 3D dungeon rpgs we use to play years ago, only in a more sandy, open, desert terrain. Though we haven’t got to play it yet, it might be up some of your alleys. Check out the press release below and the trailer.

 

Jugilus is pleased to announce the release of Legions of Ashworld for Windows PC.

Legions of Ashworld is a turn-based war-game, which brings a sense of adventure to strategic war-gaming with its first-person view of an open world environment. The game is set in a ancient fantasy world of kings, wizards and fearsome creatures. When a powerful empire invades the lands governed by humans all the realms are plunged into a great conflict. It is the player’s task to organise the opposition to the invading forces, uniting the kingdoms into an alliance and ultimately in taking the war back to the invaders.

As the various characters encountered across Ashworld are recruited to the player’s cause, the player can then move them around the lands, having them performing a variety of activities, such as hiring mercenaries, buying goods and provisions, and attacking hostile forces. The lands of Ashworld contain many places of interest – especially noteworthy are various temples, from those occupied by servants of wizards’ orders which provide magic services, to ancient abandoned ruins where valuable magic items can be found. Outside the territories where humans reside other races live who may become important allies if persuaded to join the war.

Main features:
- an open-world environment where exploration supplements strategic planning and tactical decisions
- easy management of resources
- hand drawn graphics in the style of classic, golden age, illustration
- designed to cater for custom scenarios/modding

Website: http://legionsofashworld.com

 

One thought on “Legions of Ashworld – an adventure wargame in the Lands of the Burning Sun

  1. This looks to be a modern take on “The Lords of Midnight” (and its two sequels), which came out in 1984 for 8-bit personal computers (Spectrum, Commodore 64, etc). It’s considered a classic, winning several “Best of” strategy/adventure awards when it came out and appearing in many “all-time” lists even into this century.

    The first two of the trilogy are available at gog.com, and in the Apple store, and presumably Google Play store also, in a slightly modernised form (automap, less-chunky text, etc).

    It would be interesting to contrast and compare Legions of Ashworld with LOM. It looks to have the potential to be a worthy spiritual successor.

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