by blogsphere in Apr 25,2011
Sometimes, creating an dynamic and interesting environment can be difficult. I have found an interesting way to help organize my thoughts to so that I can say “yes” more often when a player decides they want to try thinking outside of the box a little bit. Tags. This is something that I’ve borrowed from the FATE system. In that system, every scene has certain aspects that...
Read more:TAG! You’re it!
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