- Dungeons and Dragons 5th Edition Playtest overview.Posted 222 days ago
Taming The Time Bandits: Some time-saving combat techniques
Synopsis Of The Problem In Johnn’s last blog post, “My Group’s Time Thief Revealed,” he described his discovery that the chief drag on the pace of his combat was the GM, despite his expectations to the...
- Posted 724 days ago
Perfect Skin: Some Musing On The Design Of Monsters
Monsters generally come in three parts: Stat Blocks, Descriptive passages (which some people refer to as Fluff), and Templates, enabling you to add the “monster description” to an existing race – sort of an ersatz Class....
- Posted 731 days ago
On The Nature Of Flaws
Disclaimer: This article was prompted and inspired by my receipt of a free copy of Player’s Option: Flaws from 4 Winds Fantasy Gaming, but it is largely based on my experience with the Hero System. 4...
- Posted 772 days ago
Too Much Life for The Living: March 2011 Blog Carnival
One more article for the Blog Carnival! Next time, I’ll get back to the series on Pulp Genre Conventions, if everything goes according to plan… A Variant Combat System for D&D 3.x Is healing too easy...
- Posted 793 days ago
Life, Death, and Life Renewed – March 2011 Blog Carnival
I’ve put the “Reinventing Pulp” series on hold for a week in order to do a short article for this month’s Blog Carnival, which is all about life and death in RPGs. The series will return...
- Posted 801 days ago
Things Done and left Un-done
I keep unfinished article ideas in a text document on my computer. When I first started writing Campaign Mastery, I set up a list containing some seventy-odd ideas deriving from material I had produced for my...
- Posted 871 days ago
“How Hard Can It Be?” – Skill Checks under the microscope
Fans will recognise the quote used as the title of this article as something often said by Jeremy Clarkson on Top Gear when the trio of presenters are about to attempt a challenge posed by the...
- Posted 969 days ago
Let’s Have A Good Clean Fight…
I’ve written on this topic before, but only as part of a larger subject. But I recently had occasion to expand the EL-CR chart that I created for my own use, and decided to share it...
- Posted 983 days ago
Pulling That Lever: The Selection Of Leaders In RPG Societies
Nobles from ancient Mede Okay, so for the first time since we started this online magazine/blog, one of us has missed getting a post up. Johnn struck problems with his planned post at the last possible...
- Posted 1025 days ago
Ask The GMs: Rubbing Two Dry Words Together
Why have different languages in an RPG? How can they be used to enhance a story? And what’s wrong with Universal Translators, anyway? I have a question about using languages in fantasy RPGs. There are numerous...
- Posted 1039 days ago