Tag Archives: actual play

Old School Podcast: Interface Zero at RavenCon Part 4

Part 4 of my Interface Zero game run at this year’s RavenCon is now live, featuring the continuing adventures of a group of misfits on the run from corrupt Martian law forces in the year 2088… This final segment brings the end of the Interface Zero adventure.  The team has learned who their enemy is, found evidence to shut them down, and now just needs…

Old School Podcast: Interface Zero at RavenCon Part 3

Part 3 of my Interface Zero game run at this year’s RavenCon is now live, featuring the continuing adventures of a group of misfits on the run from corrupt Martian law forces in the year 2088… In this segment, we finally hit The Deep , the portion of the game I rewrote featuring a new system based on mental attributes and …

Old School Actual Play Podcast Episode 4 – Death in the Dungeon

Welcome to our second full session of Actual Play Old School RPG !  Join our team of intrepid adventurers as they take on Orcs, unmade beds and thousands of doors using Palladium’s Fantasy RPG, 1st Edition. In this episode, we encounter more orcs than you can shake a pointed stick at.  We uncover a potential enemy in a human …

The Heart of the Matter – Winds of Change Session 9

Go here, get the audio. Seriously. You want to hear this one. I said it in my last update on this campaign , but it bears repeating: this is the best gaming session that I have ever GMed. It is also quite possibly the best session that I have ever been involved in, period. This session started with things falling apart …

Old School Podcast: Interface Zero at RavenCon Part 2

Part 2 of my Interface Zero game run at this year’s RavenCon is now live, featuring the continuing adventures of a group of misfits on the run from corrupt Martian law forces in the year 2088… If you haven’t already listened to Part 1 of this game session you can do so by clicking here . As always, this podcast is available right here and…

Cultist Hunting – Winds of Change Session 8

At the end of this hypertext link, you will find the audio to the session in question . Every time I look back on one of these sessions, I feel like saying “and here’s where things really take off.” It’s a bit of an odd feeling considering that I really like the way the campaign is developing. I guess I’m …

Parahuman Playtest Podcast: Issue #1–Eulogies

And the playtesting continues…in their first adventure our heroes foil an assassination attempt against he daughter of the famous Patriot by the Parahuman assassin, Friction and face down the infamous Blitz, WWII Nazi Wunderkind and Patriot’s greatest enemy… Technorati Tags: actual play , mutants & masterminds , parahuman , playtest , podcast , superheroes Troll in the Corner . . Related posts: Parahuman Character Conceptualization Podcast Parahuman Preview: The P-…

Scratching That Itch – Winds of Change Session 7

WARNING: This session features a particularly raunchy joke within the first 5 minutes of the recording. It’s not just NSFW content, it’s kind of Not Safe for Life. That said, here’s the link to that audio ! =) In this session, the party ventured back into Freeport to begin their search for the Cultists of Haagenti that had cursed the Hall of …

Old School Podcast: WoD Mortals at RavenCon

Yet another game session audio post from Richmond, Virginia’s RavenCon 20111 !  This week’s actual play is an almost two hour, role playing “get to know you”, with a nice dramatic battle to cap it off, all within the New World of Darkness rules set.  Although it was run as a con game, it seems to be more suited to a longer campaign.  You don’…

Old School Podcast: Rippers at RavenCon Actual Play

If there was one game that I knew I wanted to get in at RavenCon , it had to be a game run by Paul Charran.  I met Paul at one of his games last year and I learned from him one of the major elements missing from my own games at the time, bringing energy to the table.  Paul is filled with laughter, movie …

Old School Actual PlayPodcast Episode 3 – We open doors

Welcome to our second full session of Actual Play Old School RPG !  Join our team of intrepid adventurers as they take on Orcs and Ogres using Palladium’s Fantasy RPG, 1st Edition. In this episode, we get jumped by a pig.  With a stinger! Then we talk a bunch of highly trained, heavily armed troops in to letting us scout…

Feelin’ Froggy? Jump! – Winds of Change Session 6

Right off the bat, here’s the link to the audio for this session . The idea for this session spawned from a conversation I had on Twitter a few months ago. I wanted the party to fight some type of were-creature, but I wanted it to be something other than the standard fare. The result of my questioning led me to the following creature: The Werefrog Pirate. My…

WotC and SarahDarkmagic Stole from Me!

When I opened up my RSS feed this morning, I could not have been more dismayed. It seems that WotC ( Weems of the Coast ) has been working on a new version of D&D! That, in and of itself, is not terribly surprising or shocking. What stole my breath and made my blood boil was the new setting they announced on sarahdarkmagic.com . …

Actual Play Old School RPG Podcast Episode 2 – A Largish Army of Orcs

Welcome to our second full session of Actual Play Old School RPG !  Join our team of intrepid adventurers as they take on Orcs and Ogres using Palladium’s Fantasy RPG, 1st Edition. In this episode – we begin to record just as a nasty thunder and lightning storm moves through!  We rescue the salty mouthed innkeep, reunite her with her …

Pathfinder: My First Experience

2011 has brought two new campaigns to my group.  One of them, which started Friday, is Pathfinder.  While I played D&D 3.x since it was released, I had never played or run Pathfinder until now. After running the group through 4e Heroic and Paragon Tier, I was feeling a bit bogged down by all the tactical game play and drawn out combats that…

Freeport: Winds of Change – Session 3

First of all, give this session a listen ! In some ways, this was what I felt to be the first real session of the campaign. If you listen to the first two sessions of this game back-to-back, I think you’ll find that they feel like one session split into two parts. That’s true in a lot of ways. Both sessions added together make up the…

Retro-gaming, actual play podcast now on iTunes

You can now grab and/or subscribe to our retro-gaming, actual play podcast right from iTunes ! As of now we have exactly one episode online, which spans over two hours of gaming.  Our game of choice?  Palladium Fantasy RPG, circa 1985.  1st edition – which means no MDC, no glitter boy integration and more of the experiences our 15 year old selves had playing…

Freeport: Winds of Change – Session 1

First things first, here’s a link to the audio . As I mentioned in my Prelude post , that we had our first session of Winds of Change recently and I think it went pretty well. When I start a new campaign, I like to take things slowly. My group is made up of folks whose first priority in life is not gaming (shocking, I…

Retro-gaming Actual Play – Palladium Fantasy RPG, Old School Podcast

Welcome to our first retro-gaming podcast!  Join a group of late 30-somethings (almost two 40-somethings) as they embark on an epic campaign against all things modern RPG. We’re playing the Palladium Fantasy RPG (1st edition, thank you very much) and enjoying the hell out of it. No maps, no minis, no censors, almost no editing! In this, our second session but first adventure, join…

Retro-gaming Actual Play – Palladium Fantasy RPG, Old School Podcast

Welcome to our first retro-gaming podcast!  Join a group of late 30-somethings (almost two 40-somethings) as they embark on an epic campaign against all things modern RPG. We’re playing the Palladium Fantasy RPG (1st edition, thank you very much) and enjoying the hell out of it. No maps, no minis, no censors, almost no editing! In this, our second…