Tag Archives: Adventure

Review: The Book of Unremitting Horror

Tweet As a GM I love the horror genre. I think I have some talent for setting up a creepy atmosphere on the gaming table and I love confronting my players with unsettling mysteries. Luckily my players agree. My favorite sub genre as a player and GM is definitely investigative horror. Back in the day we played a lot of Call…

Gaming in the Digital Age: Living in the Cloud

Gamers in the digital age need never worry about lost character sheets again, thanks in part to could based storage services.  For those not in the know, “could based storage services” are services that allow you to store items, like documents and .pdfs, online where they can be accessed by pretty much any computer with access to the internet. I’ve found Dropbox to be excellent for …

City Government Power Bases – Overview

What forces govern your city? The topic of city government causes GMs big yawns. Other than picking a government type, you find it a difficult city element to make interesting for game sessions, adventures and city design. However, it is an important part of urban environments that should not be ignored. And it does not have to be a difficult or boring thing. The key is …

Letting go of that NPC

Tweet Attention: Slight rambling ahead, with a point to make about RPGs somewhere in there, you have been warned! I recently finished reading the Millennium Trilogy by Stieg Larsson (that’s the girl with the dragon tattoo, which then played with fire and ended up kicking the hornet’s nest). And in case you are wondering, yes I do read other stuff that is…

From the Kobold’s Lair

Tweet Recently I have posted about Open Design’s latest patronage project: Midgard ! And while pondering if I should become patron myself, the plan to do an interview with the three designers formed in my head. Alas Brandon Hodge and Jeff Grubb couldn’t make it because of some difficult deadlines, but Wolfgang Baur made some time for answering a few questions for us. Thanks again…

Kingmaker: Meet Hanarg Venom Tusk

We’re starting Paizo’s Kingmaker adventure path tonight. The GM is going to use Aspects from FATE in the game and I haven’t finished those yet. But then again neither have any of the other players. We should have a pretty interesting group for this game. And keep the blogosphere fairly up to date as things

World Building Part 6 – Get Smart, Get Sneaky

Tweet There is something my mama always used to tell me, “There is nothing new under the sun.”  It has been said before, but I will say it again.  Steal EVERYTHING.  I don’t mean that you should take somebody’s ideas and try to sell them as your own, but chances are, your campaign setting will never get published…

World Building Part 6 – Get Smart, Get Sneaky

Tweet There is something my mama always used to tell me, “There is nothing new under the sun.”  It has been said before, but I will say it again.  Steal EVERYTHING.  I don’t mean that you should take somebody’s ideas and try to sell them as your own, but chances are, your campaign setting will never get published, I hate to say (unless…

World Building Part 6 – Get Smart, Get Sneaky

Tweet There is something my mama always used to tell me, “There is nothing new under the sun.”  It has been said before, but I will say it again.  Steal EVERYTHING.  I don’t mean that you should take somebody’s ideas and try to sell them as your own, but chances are, your campaign setting will never get published, I hate to say (unless you …

Review: Courts of the Shadow Fey

Tweet This time around, I will be bringing you my review of Wolfgang Baur’s Courts of the Shadow Fey , an adventure for 4e D&D designed for characters ranging from levels 12-15.  The adventure spans four acts which are made up of several different scenes.  These adventure sections include travel through the planes to the realm of the Shadow Fey, a court of devious and scheming elves…

Review: Courts of the Shadow Fey

Tweet This time around, I will be bringing you my review of Wolfgang Baur’s Courts of the Shadow Fey , an adventure for 4e D&D designed for characters ranging from levels 12-15.  The adventure spans four acts which are made up of several different scenes.  These adventure sections include travel through the planes to the realm of the Shadow Fey, a court of…

Review: Courts of the Shadow Fey

Tweet This time around, I will be bringing you my review of Wolfgang Baur’s Courts of the Shadow Fey , an adventure for 4e D&D designed for characters ranging from levels 12-15.  The adventure spans four acts which are made up of several different scenes.  These adventure sections include travel through the planes to the realm of the Shadow Fey…

Lessons From The West Wing III: Time Happens In The Background

One of the best pieces of writing/direction that I’ve ever seen in a TV production takes place in a later episode of the series, in season 6 or perhaps 7, and it’s something that has made an indelible mark apon my awareness and handling of the passage of time in my campaigns. The Scene One character (Josh Lyman) has been away from the…

Too Much Detail?

I was flipping through some adventures the other day and I noticed what seems to be a trend with Pathfinder products… There is A LOT of detail in those things! My group recently finished, or rather abandoned (for a completely unrelated reason to the length of the series), the Rise of the Runelords series so I decided to go through the modules just to see what sort of stuff …

On Preference

Image by: Chrstopher I’ve been giving some thought to the idea of preference. Specifically, the preferences of people when it comes to the games they play. I saw a post by Greywulf that got me thinking about it. Very often, we as gamers, get into discussions about our favorite game versus another popular game and the discussions can become more than heated. What I am starting …

Dice Monkey made me do this. Blame him.

Over on Dice Monkey, Mark (all round good guy and uber gamer) asked what you would do if given the reins of D&D and told to move it to the next Edition of the game. I encourage you to hop right over and read his well-written words as well of those of his commenters. Much yummy food for thought is contained within regarding the possible future of …

Bridging the Gap part II

Tweet Back again with another tip on using something from a newer game in an older one. One of the biggest problems in most games has to be how the party got together and how they know one another. One solution that I have used many times is actually from an Old-School blogger, It’s a file called 100 Reasons and can be found here: http://bxblackrazor.blogspot.com/2010/08/give-me…

Bridging the Gap part II

Tweet Back again with another tip on using something from a newer game in an older one. One of the biggest problems in most games has to be how the party got together and how they know one another. One solution that I have used many times is actually from an Old-School blogger, It’s a file called 100 Reasons and can be found here: http://bxblackrazor.blogspot….

Free Dresden Files RPG Adventure

And no measly one page summary, either. Evil Hat is giving away a 25 page mystery adventure for the Dresden Files RPG, complete with seven premade but customizable characters and top-notch art and layout. Dresden Files RPG Casefile: Neutral Grounds sees the characters investigating a coffee-house murder involving ghouls and a poser vampire.

Convention Report: MarsCon 2011

I’ve had the misfortune of not getting around to much in the way of gaming lately.  I started a new job which changed my schedule pretty dramatically.  I run and play in a few play by post games, but my in person games went on hiatus for a while and are only now starting back to their…