Tag Archives: Adventure

Let’s talk about stats baby

Let’s talk about stats baby. Let’s talk about you and me, Let’s talk about all the good things and the bad things that may be. Sorry. You caught me channelling a little Salt’n’Pepa back there. Where was I? Oh yes. Stats. Stats maketh the game. How you generate your PC’s attributes, more than anything else, define where along the power curve your game is playing. They matter more than…

Mass Combat with D&D 4e – Formations as Swarms

D&D is primarily a skirmish game, as far as combat is concerned, well suited to about five combatants per side.  That said, giant armies clashing is a staple of fantasy.  Unfortunately, playing out giant army battles in a skirmish game, will quickly go from high paced action into tedium on par with filing taxes, and the emotional enthusiasm of a soulless bingo parlor filled with…

PAX Prime 2010 – Day 0

Tweet My Fiancé Hannah, and I were woken up at 5AM on Thursday, September 2nd to the theme of Top Gun blaring from my iPhone that rested on the night stand. The night before I set my iPhone to wake us up to the Top Gun theme because this day needed to start off with an awesome song. This was…

Gaming with Kids: Kingmaker Session #2 (The Moon Radish Patch)

The second session of my 4E adaptation of Paizo’s  Kingmaker adventure path turned out to only have my four players, the other 5 (plus the co-DM) all being out of town on a field trip to Weimar . That was ideal since it meant I could spend some time focusing on explaining a few more of the rules since everyone is new to 4th edition D&D…

rpgKids

rpgKids is another entry in the popular field these days of roleplaying games specifically designed for children. Still relatively simple and abstract, this one is meant to be more of a traditional adventure game than the story-game approach we last saw with Happy Birthday Robot. rpgKids uses d12s to resolve actions in the game. The ebook includes character class descriptions, lists of combat…

The Dragon #10 part 1

There’s a lot of stuff to get through with this issue of The Dragon, so I’ll be brief when it comes to the stuff that does not pertain to D&D. The Dragon Rumbles editorial is mostly concerned with the aftermath of Gencon X, as well as the reorganisation of the magazine and the clear marking of rules variants. Snit Smashing is the first board-…

Oh gods not another Red Box review

‘Fraid so. In a hobby where our only limit is our imagination, it seems like that’s something in short supply among we blog writers with darned near everyone filling the ether with their thoughts and opinions about the Red Box and the Essentials line in general. And I’m not going to be any exception 😀 The Dungeons & Dragons Essentials Red Box Starter …

WR&M in the pub

Tweet Yesterday we had our monthly RPG pub meeting in the Villa Konthor in Limburg . This time I introduced our regulars to WR&M , my rules-light fantasy roleplaying game. The five players had no trouble creating the characters and they embarked on their first adventure in the Fallen Imperium in no time. The premise of the game was that they player characters have been drafted into the Cemimus…

Gaming with Kids: Kingmaker Session #1 (Trouble at Oleg’s)

Our first session of the 4E adaptation of Paizo’s Kingmaker adventure path involved both play groups altogether which meant 9 players at the table and the second gamemaster acting as my co-DM. Session Summary I started the session off with an explanation of how the characters powers worked since four of the nine players are brand new to 4E D&D, not to mention roleplaying itself. …

Adventurer’s Toolbox – Feather Tokens

Image by: SoulRider.222 In my first article in the Adventurer’s Toolbox series , I talked about the Immovable Rod, and how it ranked amongst the most useful items in the game. Next up in this series is a group of items, collectively known as Feather Tokens. These oft-overlooked items can be both a lot of fun and super-useful. First, let’s take a look at their entry …

Return of the Gamer in Japan

This year, I have had the honor of returning to the land of fluorescent lights and panty vending machines.  That is right, the Gamer in Japan is back.  I, Shinobicow, have left the US, to yet again, make my Gamer way in the land of the rising Sun, Japan.  If you remember me, which I doubt many…

Better to Burn Out Than Fade Away?

Image by Kaibab National Forest I’ve been thinking a lot about gaming burn-out recently. You see, every 3-4 months, I go through a phase where I am just not into gaming. It’s usually characterized by a lack of motivation to do anything game-related, negative thinking about the gaming situation that I find myself in, and a gnawing sense that I should be doing…

Review – Kingmaker AP: Varnold Vanishing

The third volume of the Kingmaker adventure path takes the PCs into the lands of one of their competitor barons, whose capital city Varnhold has mysteriously been emptied of its residents. Meanwhile, the PCs’ kingdom continues to develop and they explore the mountainous steppes around Varnhold. The adventure takes the PCs from 7th to 10th level. The Physical Product The…

Fantasy Flight’s Talisman 4th Edition Massive Review – Base Game, Reaper, Frostmarch, Dungeon, and the Highland

What started in 1983 as an interesting idea in board games has become one of my all time favorite games to play in that or this century.  I love Talisman (well, all but the 3rd edition).   I’ve played the 1st edition once or twice, owned everything for the 2nd edition and logged hours upon hours of play, but passed on the 3rd edition to keep…

What about the new D&D comic? A review!

Tweet Some of you may or may not know that IDW Publishing will soon begin publication of officially licensed Dungeons & Dragons comics. They recently published an issue #0 to promote the new series and give fans a taste of what’s to come. I had asked my local comic book store to pull out a copy for me but I didn’t get to buy it until this past weekend…

Preview: Dungeonslayers 4th Edition

Tweet Today Christian Kennig and the German Uhrwerk Verlag (which is the German licensee for Space 1889, Deadlands and L5R) announced that the latest edition of Dungeonslayers will be released in print later this year at the SPIEL 2010 in Essen. If you enjoyed the so-called “old-fashioned” roleplaying game so far, you’ll be in for a treat. While the 4th edition of Dungeonslayers will be…

Hit Locations for 4e

Sometimes we GMs want our players to suffer. We want their characters to feel the after effects and pain of battle, and seeing them mark off their Healing Surges just doesn’t cut it. This is especially true when the adventure is set in a mega-dungeon or the Underdark where Our Heroes can’t just head back to the nearest tavern for a …

Interview: Chris Perrin

Tweet I met Chris Perrin at this year’s Gen Con Media Meet & Greet event. Alas the location was far to dark and too loud for my tastes. I felt tired and exhausted and the location didn’t really improve things. So there I was chatting to some bloggers and podcasters when Chris came in. And of course I didn’t even recognize him, even though we have…

Hamlet’s Hit Points

Hamlet’s Hit Points is a game-mastering advice book for the seriously-minded story-teller. Actually, it’s not what you would normally think of as game-mastering advice. Rather, in it Robin Laws presents a system for analyzing the emotional ups and downs of a story, and then applies that method to Hamlet, Casablanca, and Dr. No. The…

Ask The GMs: Puzzles In Your Games

William Wiese asks the GMs, “I’ve been trying to think of different ways to implement puzzles into the game and to find some that are not riddles.” Johnn’s answer: Puzzles are tricky beasts, William. And thanks for the question; it’s a good one. Tricky bit #1 My tips below will assume your group is ok with using players’ intelligence and knowledge to solve …