Tag Archives: Adventure

Play Review of Warrior, Rogue and Mage

This weekend I had an opportunity to sit down and play a new game you might not have heard of yet, but it is definitely something to put on your radar. Background Warrior, Rogue and Mage is written by Michael Wolf of the Stargazer’s World Blog for Stargazer Games .  About a month ago he released it as a 100% free …

Review: The Savage World of Solomon Kane

I can’t deny it, I am an avid Savage Worlds fan. I like the rules-light system and the original settings released for it. I think the first time I heard about Solomon Kane was when Pinnacle Entertainment announced “ The Savage World of Solomon Kane ”. When I started doing some research in the subject matter I was immediately intrigued. Solomon looked very much like the prototype of…

Smallville AP: The Mandrake Session #1

In the last report I talked about how we came up with the basic premise for our campaign and created the characters. I took these details to try and create an adventure. After a little thought I’ve decided on a name for the campaign:- “ The Mandrake “. The Mandrake (or La Mandragola ) is a satirical play by Italian Renaissance writer Niccolò Machiavelli. It’s a tale of corruption within…

Food & Games

Don’t worry; this has NOTHING to do with all the electronic cooking games out there. This is about gamers and the food they eat when they game. Junk food and role-playing games are connected in poplar culture, and in all truth some games will devour prodigious amounts of chips and soda. Undoubtedly some groups try to eat healthy, bringing fruits and veggies to…

Anthro Power!

D&D has, in its time, visited many places and had many settings. We’ve had D&D in space (Spelljammer), set in desert lands (twice – Dark Sun and Al-Qadim), the Far East (Oriental Adventures) and on the plains of the horse clans (The Horde – remember that?). We’ve had D&D in Wonderland, in a city lodged in a kinda-nearly-dormant volcano, and…

Smallville AP: The Mandrake #0 (Brainstorming)

Our gaming group is just about to start the third session of our “Mandrake” game. I’m really impressed by how the first couple of sessions have gone. I think we are really pushing the system and I’m proud of the game we’ve started, so I thought I would share a few details… Our gaming group has recently suffered the loss of several players. One…

Why I should hate DC Adventures, but I don’t

My rpg time has suddenly become a barren wasteland, and that’s a Bad Thing especially given we’re only three sessions away from the end of the world in our Endday Campaign. Here’s hoping that things pick up when normality returns after the school holidays. The Good Thing though is it gives me time to think more about the …

D&D Basic Set part 14

Before I go on, I feel the need to point out that Holmes Basic is the first D&D rule set to have a monster’s stats grouped together with its description. God bless functional design! Gnome: In OD&D, gnomes could be Lawful or Neutral. Here, they are either Neutral or Chaotic Good. There’s a note at the end that Gnomes favour crossbows, which is something that’s never been brought up…

Sunday morning D&D with kids

My son Niklas and his friend trying to play the solo adventure out of the red box D&D game. They’re both playing elves (naturally).  The little guy in the foreground is Timmy – he’s only two and a half so he’s still in training. Sorry about the blurriness of the photos but photographing three little kids in action indoors…

Writing A Dungeons & Dragons 4th Edition Adventure

The Computer I Do Most Of My Writing On. I am a bit of a G1 Transformers Fan. Over the last few years I have been reading books on management and starting a business. I really enjoy reading books on these topics and I have benefited greatly from reading them. One book that has had the biggest impact on my…

D&D Basic Set part 13

Dwarves: This entry wisely directs the DM to the Dwarf PC class for special abilities. Otherwise things match with OD&D, but with several things omitted. There’s no chance given now for higher-level Dwarves to own magic items. The tendency of Dwarves to use wolves and bears to guard their strongholds didn’t make it in. The only change is that Dwarven leaders now range from …

School club update: 16 players!

Today was the first meeting of the after-school game program I’ve been running for the past seven years and we had quite a turn-out: 16 players, all of which were interested in playing Dungeons & Dragons. Yikes! Three of the players are “maybes” (they want to play Warmachine but the low #s makes it hard to do that week after week). The other 13 are all …

Get Ready to Throw Some S*#t – Poo Reviewed

When I was at Origins a couple of months ago, one of the highlights of the convention was getting to play with Poo . I was hoping that I could come away from that convention with Poo in hand, but sadly, that was not to be. Poo had won the Origins Award for Best Card Game, and Sandstorm, the publishers, had…

Interview with the AntiPaladins: Mini Six Bare Bones Edition

Ray Nolan and Phil Morris of AntiPaladin Games recently released a drastically revised and expanded version of their Open d6-based microlite, Mini Six. This new “Bare Bones Edition” comes in a beautiful, easy-to-use 38 page PDF that weighs in at only 6.95 megabytes. Not only does the document include the Mini Six rules, it also offers variant rules for …

25 years later… 24 years later!

The nonsensical title to this posts is actually a reference to my first ever attempt at designing a game. From that attempt I learned that designing a game is hard, a mixture of creativity and perseverance. Almost like catching lightning in a bottle. If you’ll indulge me, let’s travel down memory lane to the year 1986, when I created my first game, 25 years later . I remember…

Solo D&D Play

I have a habit of flitting about from project to project. One week I’m obsessed with writing a novel, the next I’m programming a text adventure, and the week after that I’m trying to write a mega-gamebook that provides linking material between all of the Fighting Fantasy series. This week, I’ve started developing rules for D&D solo play that abstract dungeon exploration. So just for the …

Review – Slasher Flick: The Director’s Cut

Slasher Flick is a rules-light roleplaying game meant to emulate this horror film subgenre. The Director’s Cut is a nicely formatted version of the original rulebook, priced at $14.99 through RPGNow.com , with some bonus material. The Product The rulebook is 170 pages long (including covers), although each is digest-sized with a fair amount of empty space, so it is a pretty quick read. The writing is easy…

The Hellfrost Players Guide

The bards will sing your praises as you battle epic monsters straight out of Norse Myth in The Hellfrost Players Guide by Triple Ace Games. This is the first in a series of books detailing the frozen lands of Rassilon and all your players will need to begin their adventures in a “cool” fantasy world using the Savage Worlds system. The Hellfrost Players Guide is …

2010 Awards

This year’s Diana Jones Award for Excellence in Gaming was given to BoardGameGeek , beating out actual games. Of the 21 Ennie Awards categories this year, the gold in 11 went to Paizo for Pathfinder products. Best Cover Art Silver: Eclipse Phase Gold: Pathfinder Bestiary Best Interior Art Silver: Shadowrun 20th Gold: Pathfinder Core Rulebook Best Cartography Silver: Aces & Eights: Judas Crossing Gold: Pathfinder City Map …

Lessons From The West Wing II: The Psychology Of Maps

Credit: Eurobas at en.wikipedia It’s time for another of my occasional Lessons From The West Wing . This draws heavily on concepts put forward in a single episode, Episode 16 of Season 2, “Somebody’s Going To Emergency, Somebody’s Going To Jail” . Some people have decried the episode as one of the weakest in the West Wing’s repetoir, others found it illuminating. As it happened, it…