Tag Archives: Adventure

Earthdawn Adventure Resource Contest

  Well, I almost missed to mention the “Earthdawn Adventure Resource Contest” of RedBrick LLC. The short description below shall give you an overview and explain some basic questions about the contest. If you’re planning to participate or already got something in mind to write about, have a look at the details and the “submission, formatting and what-are-we-looking-for guide” at the RedBrick

4E AP: Osirion Session #3 (The Old Monastery, part 2)

Our third session picked up immediately where session #2 ended: the group was gathered in the monastery’s chapel having defeated the major infestation of pugwampis calling it home. Session Summary The group continued to carry out a search of the monastery, with Amaruq volunteering to climb up in to the choir loft and have a look at the pugwampi nest. While there were no signs …

A new, free PFRPG creature – the Exasperating Ooze

Wandering through forests, or in the deeps, pretty much anywhere adventurers can be found, the Exasperating Ooze is a strange, blob like ooze. Ranging in color from dull orange to dull red, with black vein like structures, it slowly moves through any terrain. What it survives on, where it comes from and even why it exists are all questions that …

Salmon and D&D

Last Saturday I ran my weekly Dungeons & Dragons adventure. This weeks adventure was one I called “ The Royal Sword of the Elvish Plains People ” which addressed the back story of one the player characters in particular. In planning this adventure I did things a little differently then I normally do. I picked up a copy of Sly Flourish’s Dungeon Master Tips book and used the game planning…

Interview with Savage Worlds Core Rules Brand Manager, Clint Black

In just the way we knew it would, Savage Worlds has commanded the interest of the readers to make an undeniably successful list of interview questions.  After serving up an appetizer of a dish with my Intro to Savage Worlds last week, I’d like to now present you with the main course, an interview with Clint Black, the Savage…

Shadowland : it begins with the horses

Did you know that up to around 1900 there were about two million free-roaming wild horses across North America? I didn’t. That’s a lot of horses. Given that frontier fantasy worlds echo much of the Old West in style (and certainly given 4e D&D’s Points of Light premise), I’d expect it to be much the same there with whole herds of wild horses roaming…

An ICONic interview: Steve Kenson!

As part of my love for all things ICONS I recently contacted the author, Steve Kenson for an interview about the game and superhero role playing games in general. Steve was kind enough to answer my questions quickly despite his busy schedule and was an all around great guy!  I want to publicly thank him for taking the time and for …

Great service from Pelgrane Press

I love this kind of email: You purchased Arkham Detective Tales from Pelgrane Press Ltd. The original version included more typos than we were happy with, and did not include an adventure set in Arkham. There is an updated version available with a new adventure, The King’s Men, available for free download from your order page. Simon Rogers Pelgrane Press Ltd It’s stuff like …

Is WotC ever going to update the DDi Adventure Tools?

It’s now been over a year and the DDi Adventure Tools continues to be going nowhere. The Monster Builder is still a beta version and, as far as I can tell, has seen no added features in a long, long time. As it stands now, it’s not even particularly useful it’s a pain-in-the-ass just to export monsters from…

Reminder! Win a signed copy of Realms of Cthulhu!

Look, as far as the real world goes, we’re not big on promoting ancient evil, vicious cults and things that make you go insane. Put us in the realm of gaming though and we’re behind Realms of Cthulhu 100%! Our editor Tracy covered this game at Origins 2010 and fell madly, insanely in love with it. We think you will too so we’ve plotted and conspired…

First Impressions: DC Adventures

As soon as it was available, I decided to preorder the DC Adventures Hero’s Handbook from Green Ronin Publishing. Although I never actually had the chance to run a superhero game I really like the genre. I very much enjoyed reading Mutants & Masterminds, and since DC Adventures is our first chance to have a look at the new M&M 3rd edition rules, I decided to give it a …

Freebies: Marvel Super Heroes

Recently the interest in superhero RPG is rising again. The recent release of ICONS made a lot of gamer extremely happy, DC and Green Ronin cooperate to bring us DC Adventures , there will be a 3rd edition of Mutants & Masterminds and BASH! Ultimate Edition just got nominated for the ENnies. And that’s just the tip of the iceberg. One of the all-time classic …

Review: Legends of Steel – Savage Worlds Edition

There are campaign settings for Savage World for almost every genre. One genre I’ve been missing for some time was Swords & Sorcery. But luckily Jeff Mejia aka EvilDM released Legends of Steel in a Savage Worlds edition some time ago. I recently had the chance to check it out as he now sells his works on DriveThruRPG now. The 70-paged PDF is truely a great introduction into …

Lone Wolf

I have blogged before about how the Fighting Fantasy series of gamebooks had a massive influence on me as a gamer. Of nearly equal importance is the Lone Wolf gamebook series by Joe Dever. The major difference between Lone Wolf and Fighting Fantasy is the former’s emphasis on the continuing story. Where every FF book was stand-alone, in Lone Wolf…

Review – Sly Flourish’s Dungeon Master Tips

Today’s review is Sly Flourish’s Dungeon Master Tips by Mike Shae. It’s available only in electronic format (as a PDF, Kindle eBook, ePub, or MobiPocketBook) for $7.99. Here’s how the author describes the book: You’re a good dungeon master. You’ve read both Dungeons and Dragons 4th Edition Dungeon Master’s guides. You’ve run a few games. You pick…

Shadowland part One: The City of Whitehold

I’ve been plotting the next 4e D&D scenario for a while. Not building. Not planning. Plotting . I use that word intentionally because this is going to be one heavily plot driven tale where events follow a carefully woven path along which the heroes tread. That’s not to say this is this is going to be a railroad – far from it. Each scenario the heroes…

Dungeonaday.com Sponsors Campaign Mastery

I love the idea of Dungeonaday.com . I use a laptop at the game table, Personal Brain software to organize my campaign, email to organize my group, and an iPad to generate content. I’m all about digital. Yet, I still have book cases filled with beloved RPG books, box sets, modules and maps. I have a large pile of books I use for my Riddleport…

The Worldsmith’s Introduction

Greetings to you all, as this is my first post on Stargazer’s World as a guest blogger I thought a nice place to start is a traditional look at myself and my current projects as this is a good opportunity to talk to you guys a little about what I’ve made and also about what I’ve got in the works.  In this way it not only gives you…

Hypothetical: Buying A Custom Campaign

This came up in the discussion from earlier this week about how much players should know about a given game session, be it the adventure, the stats for monsters, the layout of the dungeon, etc. With how accessible game information is to players, be it online or in soucebooks that a given player is likely to own, the theoretical was raised about having a…

Council of Thieves Fin. Hello Spelljammer

As you are reading this we should be beginning the last session of our Council of Thieves campaign thanks to the miracle of technology and scheduling posts to the future. This has been a fun ride. A member of our group who hadn’t DM’d for us before ran the entire Adventure Path. He did a