Tag Archives: Adventure

[Dungeonslayers] Caera map created with CC3

It’s always amazing what talented people can do with tools like Campaign Cartographer 3. And undoubtedly ProFantasy ’s Ralf Schemmann is no amateur when it comes to map making. He recently created this beautiful map for the game Dungeonslayers . If you own Campaign Cartographer 3 and the recently released Cartographer’s Annual 2011, you can download the original CC3 files here . Please note that the location names and descriptions on the …

Review: Alternity

Alternity , by Bill Slavicsek and Richard Baker, is a science-fiction role-playing game released in 1998 by TSR (now Wizards of the Coast ). It bills itself as “a framework for all kinds of contemporary to far-future science fiction adventures.” Indeed, its two original settings are Star*Drive , a far-future space-opera, and Dark•Matter , which is a modern-day game drawing much of…

March Kickstarter Game Projects

I looked on some other crowdsourcing site and wasn’t impressed. So I’m sticking to Kickstarter only until someone convinces me otherwise. Remember that a “funded” campaign will still give out listed rewards to its contributors. Project Description Required Raised Ends Periodic Table of Elements Dice Andrew Inaba Dice with both numbers and elements $2,000 $1,065 20 days Rolling Freight Board Game APE Games Train game with special …

Using Corkboard.me as a game planner

They say a picture is worth a thousand words, so I’m going to save myself a few and begin this post with a screenshot. That’s a screengrab from my browser of Corkboard.me being put to good use by yours truly. This is a free and simple post-it note site that automatically gives you a unique URL (the one for the site above is http://corkboard.me…

Plotting a Better NPC with the Rule of Three

In a previous post , I discussed the “Rule of Three.” That’s all well and good for descriptions, but how can that be used to build better plots and stories? Simple, give each major NPC three plot ideas. These can be secrets, things the NPC wants to accomplish or things the NPC wants to stop. Everyone has goals and secrets, right? And …

City Government Power Bases – Social Leverage, Marriage and Wealth

What forces govern your city? A power base is an asset you can use to achieve goals. It serves as a foundation or tool. You can wield it like a weapon, use it like a tool or draw upon it like a resource. Governments are typically boring game elements. However, design a power base for each government or government agency, and you turn them into NPCs of…

Introducing the Batman Irregulars

Our heroes have been sent by Batman to investigate tales of a Vampire stalking the streets of Metropolis , and Superman is nowhere to be found. They heroes are reserve members of Batman Incorporated, and eager to prove their worth in their first mission as a team. This is a one-shot adventure to test the waters in the world of DC Adventures . The current Batman …

Zot! Zap! Crash! Character Conventions In Pulp (Continued)

A real thompson submaschine gun in a violin case This article is being co-written by Blair Ramage, with whom I co-referee a Pulp Hero campaign. Although it started as a single item, it has grew so substantially that it became necessary to split it into multiple parts. The first part dealt with the relationship of genre to other aspects of a roleplaying game, and furnished a…

Review: The M&M GM’s Kit

The GM’s Kit is an odd fish, mainly because it isn’t a fish at all. It is basically two otherwise unrelated products bundled together in a way that is either inexplicable, or very clever indeed. I can’t decide which. Thankfully though, both parts of the GM Kit are very good, and at $10 for the PDF or…

World Building Part 10 – The End of the World as We Know It?

Well, all good things have to come to an end.  This will be my final post in this series on World Building.  I think it has been a pretty fun ride.  I hope I have given at least a few tips that you might be able to find useful.  Today, we’re going to talk about finishing your world…or …

Quick Review: Adventure Idea Factory

The Adventure Idea Factory from DwD studios does exactly what it sets out to do. It gives GMs a quick and easy way to create a framework for their SciFi game.  Whether you need a one off for a side quest or are looking to set up an entire campaign, the AIF will give you the basics with just …

Crazy Campaign Chronicles: Defenders of the Earth Redux or a Very Pulpy Future!

Introductory note: As Game Master I constantly get ideas for new campaigns. I take notes and file them away on the hopes of one day retaking them. But since I don’t role-play 24/7 I am pretty sure I will never get to play all these campaigns. I’m sure I am not alone on this! Some ideas are just too weird, too strange or simply not a good fit to …

Life and Death in RPG – March 2011 RPG Blog Carnival

This month’s RPG blog carnival theme covers life and death in RPG. When thinking about what I’d write for the carnival my attention wandered to my Riddleport campaign. There, I spotted how death was a theme in at least two plots. Then another plot. And then another. Soon, I was seeing death everywhere. It makes me wonder – could death …

Three Elements for Constructing a Good Adventure

On the train this morning, listening to some New Orleans blues, it occurred to me; I can think about fantasy RPGs even when listening to New Orleans blues!  Also, I realized that any good adventure, be it SciFi, Fantasy or Horror, can be constructed by including three simple elements. Goals, Encounters, and challenges. Let me expand a bit on this by defining these terms and explaining why each is …

Lessons learned from Hack Slash Crawl

Hack Slash Crawl is just one of the countless flash based Rogue-like casual games that litter the intertubes. It is probably not the best of the genre, but it’s darned good fun to play and a great representation of what this kind of game offers – random dungeons, characters that improve with experience and oh-so-cute monsters that you wish they’d make into plush toys. Ok…

Free Stuff Friday: Saturday Night Delves #1: Revenge of the Iron Lich

It’s Friday and it’s time to give you some more free stuff! This week’s Free Stuff is : Save Versus Death ‘s Saturday Night Delves #1: Revenge of the Iron Lich I love materials that can provide inspiration for my own home brew campaign. Save Versus Death ‘s Saturday Night Delves #1: Revenge of the Iron Lich is just that. An adventure that has…

Freebie: Stars Without Number

I’ve known of the existence of this game for quite a while now, but for some reason I just picked it up pretty recently. That’s why I don’t want to call this post a fully review. Stars Without Number is a surprisingly well-made SF roleplaying game “influenced by the Old School Renaissance and partially inspired by the great fantasy role-playing game editions written by Tom…

Entering warpspeed and single power superheroes

Wil Wheaton as commander of a Federation starship? I’m in. I’m quite enjoying not blogging so this is me, not blogging , right now. This is not a blogpost. It’s just random words on a page. Not a blogpost at all. Nope. What I have been doing is thinking about superheroes with just one superpower. There are entire superhero teams where the majority…

City Government Power Bases – Leadership

What forces govern your city? Popularity Being popular earns a government a lot of power, though it is always a fragile thing. Think of popularity as a form of temporary affiliation . Popularity is often restricted to a subset of urban society – you can’t please everyone. Strengths With a large amount of consent, a government can rule with fewer objections and roadblocks. The will of the people can …

The time I almost quit gaming!

I guess we’ve all had it. That time where you get frustrated with gaming, throw your arms up and say forget this, I’m not playing anymore… Especially if you’ve been playing for a long time like me (close to 25 years soon) you might just have had that feeling more than once. Strangely enough I’ve only been about to quit once. So if you’ll indulge me I’ll tell you about…