Tag Archives: beginners

Rules Mastery For Dummies & Busy GMs Part 5: Rules Touchstones – Combat

In the course of part 2 of this series, which was all about overcoming a resistance to studying rules for their own sake, I suggested that the GM learning a new set of rules should watch for patterns, and use them to make understanding the rules a little easier. Starting in this part of the series, I’m going to start explaining some of those patterns. and how…

Rules Mastery For Dummies & Busy GMs Part 4: The Quality of Rules

A lot of blogs and articles talk about “realism” (or verisimilitude) in RPGs and how to achieve it. Campaign Mastery is no different in this respect, a number of my articles having dealt with the subject. Over the last few weeks, as I write this, I’ve been spending time thinking about a fundamental question that a lot of these articles and opinions…

Rules Mastery For Dummies & Busy GMs Part 4: The Quality of Rules

A lot of blogs and articles talk about “realism” (or verisimilitude) in RPGs and how to achieve it. Campaign Mastery is no different in this respect, a number of my articles having dealt with the subject. Over the last few weeks, as I write this, I’ve been spending time thinking about a fundamental question that a lot of these articles …

Rules Mastery For Dummies & Busy GMs Part 3: Student, Tutor Thyself

Back when I was first given a copy of the Champions Game System, it was only the third genre of game that I had ever been exposed to: The first was FRP (In the form of AD&D) and the second was Science Fiction (in the form of Space Opera). As a comics fan from way back, I was immediatly super-enthusisastic, which made learning the rules a …

Rules Mastery For Dummies & Busy GMs Part 2: Getting Enthusiastic About Rules

Last time around, Johnn described (via exerpted email) his difficulty in getting enthusiastic about reading rules. Johnn has been making a common mistake, and it’s one that I have been guilty of myself in the past. When reading rules becomes tiresome, we avoid reading and re-reading the rules because we have the impression that we have to read them in one solid…

Rules Mastery For Dummies & Busy GMs Part 1: Introduction

In October, my co-author and partner here at CM contacted me to ask, (Extensively Paraphrased:) Something that has slipped away from me this past decade is a solid knowledge of the rules I game with. This lack of foundation has a number of serious consequences. Good thing I trust my players so much. Not having rules expertise undermines my position as GM and expert. …

Rules Mastery For Dummies & Busy GMs Part 1: Introduction

In October, my co-author and partner here at CM contacted me to ask, (Extensively Paraphrased:) Something that has slipped away from me this past decade is a solid knowledge of the rules I game with. This lack of foundation has a number of serious consequences. Good thing I trust my players so much. Not having rules expertise undermines…

Interviewing Potential Players

How to find local gamers You have a vacancy in your gaming group and decide to advertise for a new player. Because there are many places online and offline potential players might look for groups you put ads in several places, casting a wide net, hoping to get a response. To your surprise, you get a few responses. However, now …

How To Be A Confident GM, Part 2

Treasure your confidence Confidence is key to having fun long term as a game master. Last week we covered several tips on how to become a confident GM , and this week we deliver more. Collaborate Say yes whenever possible. Get into the habit of building on player input and ideas instead of overwriting them. Pass ideas around so others can add …

How To Be A Confident GM, Part 1

Treasure your confidence Gnome Stew recently posted an article about running on minimal prep game . One of the points was to GM with confidence, and that got me wondering about how exactly do you be a confident GM? Following are a few ingredients to that recipe. I look forward to your comments about what you do to bolster your confidence. GMing is 80% confidence…