Tag Archives: behind-the-screen

Fastest Pathfinder Combat Ever – How We Did It

Lost Caverns of Tsojcanth Two weeks ago I reported on my combat timing and discovered I was taking the longest turns at the table. I vowed the fix this, and Friday’s session bore great results. Here’s the lowdown on how we did so well. Fight To The Death To Lift A Paladin’s Curse The PCs had just finished exploring parts of a mission dungeon. (A mission…

Taming The Time Bandits: Some time-saving combat techniques

Synopsis Of The Problem In Johnn’s last blog post, “My Group’s Time Thief Revealed,” he described his discovery that the chief drag on the pace of his combat was the GM, despite his expectations to the contrary. While he did not track the components of his activity, he was able to dismiss a couple of factors out of hand – …

The Nth Level Of Abstraction

During the last week, the RPG Bloggers Network brought an interesting post to my attention: “Discussion: Time Gaps” at Reality Refracted . This got me to thinking about the hierarchy of abstraction, and how often we (GMs) move from one level to another in the course of a typical game session, and how we can use a seemingly inappropriate level of …

The Ubercharacter Wimp: Plotting within your PCs limitations

This week I thought I would describe a tool that I came up with to help me create quick and easy NPCs, called The Ubercharacter Wimp, or TUW. Three into TUW The concept is really simple: in a document of some kind, I list the highest and lowest scores for each of the stats, as well as the group’s average. I follow that with an alphabetical…

The Ubercharacter Wimp: Plotting within your PCs limitations

This week I thought I would describe a tool that I came up with to help me create quick and easy NPCs, called The Ubercharacter Wimp, or TUW. Three into TUW The concept is really simple: in a document of some kind, I list the highest and lowest scores for each of the stats, as well as the group’s…

“How Hard Can It Be?” – Skill Checks under the microscope

Fans will recognise the quote used as the title of this article as something often said by Jeremy Clarkson on Top Gear when the trio of presenters are about to attempt a challenge posed by the show’s producers. Since it inevitably turns out that the correct answer is “Very!”, it is usually followed by one or both of the other commentators yelling “Don’t Say …