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Tag "campaign-background"

Life, Death, and Life Renewed – March 2011 Blog Carnival 0

I’ve put the “Reinventing Pulp” series on hold for a week in order to do a short article for this month’s Blog Carnival, which is all about life and death in RPGs. The series will return next week. One of the problems with a campaign that spans multiple game systems is that there are parts of the rules systems that …

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The Dark Side Of The Mind: Examining Psionics, Part 5 0

Last time, I continued examining the concept of The Internet as an analogy or metaphor for Psionics, especially telepathy. The examination of web phenomena is now in the home stretch – here are the final seven, and a few closing thoughts. 15. Cookies A cookie is a small file placed on a computer by a website which facilitates a more interactive experience with that website. That’s pretty …

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All This And Psionic Spam: Examining Psionics, Part 4 of 5 0

Last time out, I started examining the concept of The Internet as an analogy or metaphor for Psionics, especially telepathy – but ran out of time after looking at only 7 web phenomena of a planned 21. So here we go, with the next seven: 8. The World Wide Web Everyone knows someone else who knows something useful. This information is the telepathic equivalent of a hyperlink, a connection…

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The Value Of Information: Examining Psionics, Part 3 of 5 0

This, and the two parts that preceded it, were all originally intended to be one post, and a relatively smallish article at that. The decision to incorporate material from the game rules that I had written relating to the subject put paid to that concept, but I felt it was a necessary preamble. Finally, though, we have all caught up with each other on the subject, and…

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Neurons & Lobes: Examining Psionics, Part 2 of 5 0

In part 1, I explained that the imminant advent in my supers campaign of a character who is a powerful psionic has had me thinking about Telepathy quite a bit recently. I then began to excerpt selected rules and background material from the campaign rules relating to the subject. The first part focussed on the metagame and game mechanics concepts around which psionics…

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Lessons From The West Wing II: The Psychology Of Maps 0

Credit: Eurobas at en.wikipedia It’s time for another of my occasional Lessons From The West Wing . This draws heavily on concepts put forward in a single episode, Episode 16 of Season 2, “Somebody’s Going To Emergency, Somebody’s Going To Jail” . Some people have decried the episode as one of the weakest in the West Wing’s repetoir, others found it illuminating. As it happened, it…

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