• Fastest Pathfinder Combat Ever – How We Did It

    Lost Caverns of Tsojcanth Two weeks ago I reported on my combat timing and discovered I was taking the longest turns at the table. I vowed the fix this, and Friday’s session bore great results. Here’s...

    • Posted 3 years ago
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  • Speed Up Combat By Building Your Own Combat GM Screen

    Photo courtesy of sdobie What is the number one way to make combat go faster? For D&D type games, it is mastering the rules. When you can make decisions based on accurate rules knowledge, not only...

    • Posted 3 years ago
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  • How To Fall In Love With GMing Again + iPad App Review of Daily Notes

    Write down your ideas when they come to you. This core GM tip gets repeated often in the Roleplaying Tips newsletter for good reason. If you do not record your ideas, they could get lost or...

    • Posted 3 years ago
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  • Taming The Time Bandits: Some time-saving combat techniques

    Synopsis Of The Problem In Johnn’s last blog post, “My Group’s Time Thief Revealed,” he described his discovery that the chief drag on the pace of his combat was the GM, despite his expectations to the...

    • Posted 3 years ago
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  • My Group’s Time Thief Revealed – Chronology iPad App Review

    Chronology for iPad helps me time combats I was curious to see how long combat encounters last in my Riddleport campaign , and how long my group takes on each turn to do our actions. I...

    • Posted 3 years ago
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  • Perfect Skin: Some Musing On The Design Of Monsters

    Monsters generally come in three parts: Stat Blocks, Descriptive passages (which some people refer to as Fluff), and Templates, enabling you to add the “monster description” to an existing race – sort of an ersatz Class....

    • Posted 3 years ago
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  • City Government Power Bases – Land

    What forces govern your city? In many societies, landowners have great power. With all the economic, defensive, military, and strategic benefits land provides, most governments use this as a starting power base for their regimes. For...

    • Posted 3 years ago
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  • Top-Down Plug-in Game Design: The Perfect Recipe?

    Click on the image to see a larger version As someone who writes about RPGs

    • Posted 3 years ago
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  • It’s Reality, Jim, but not As We Know It: St Barbara

    Two of the most important skills that I added to the Hero System when I was writing my House Rules for my Champions campaign were Paranormal Physics and Paranormal Biology . The first explains how powers...

    • Posted 3 years ago
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  • City Government Power Bases – Religion

    What forces govern your city? Religion, spirituality, and ideology make excellent government power bases because they are powerful sources of influence, prestige, and affiliation. Religion and cosmology varies from campaign to campaign, but it’s likely gods...

    • Posted 3 years ago
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