Tag Archives: d20

LARP – The Movie [Kickstarter]

There’s been a lot of gaming movies in the past, and most of them have been horrible flops or laughable at best. Even ones we anticipate the most end up disappointing us. LARP The movie so far has a very interesting view to it, and with very little current funding their teasers are rather compelling. The LARP team behind… Read More »

D20 Attack App – Damage and Attack Manager

Apps are the new everything these days, the good ol’ phrase “I have an App for that” is not only humorous but true, and it’s no different in the gaming world. I have apps that hold spells, maps, sound effects, and even a back up of my character. You can practically play the entire game on your phone!… Read More »

Worlds Oldest D20 !

Recently news on cnet  popped up something more ancient than even our darkest RPG games, and maybe just as awesome. Somewhere between 304 to 30 B.C. the Egyption decided it was time to play a bit of their own game, perhaps a good D20 adventure game? “You walk into the “shopping mall”, what do you do?” “I check to… Read More »

Heroes of the Jade Oath (Beta) for Monte Cook’s Arcana Evolved available !

Rite Publishing just released the beta version for their Heroes of the Jade Oath sourcebook. Based on Monte Cook’s Arcana Evolved it’s enable players to experience oriental adventures in a very detailed setting.   Heroes of the Jade Oath is a new, very extensive sourcebook from Rite Publishing to the Arcana Evolved setting, created by Monte Cook. Included… Read More »

Divergent Paths : Hastings (d20 OGL)

Do you ever wanted to change history? Are you interested, if you were there what would happen ? Now, here is a chance to determine who will win in the Battle of Hastings, at 1066. It1s surely an interesting setting to have an adventure. Divergent Paths – Hastings is a new d20 OGL adventure written by Christopher J.N.… Read More »

3 to 18: Why do we really need it?

Let’s face this is a sacred cow that really deserves to be taken out back slaughtered and then barbecued. Really the 3 to 18 for attributes mean pretty much nothing after character generation. Most of the uses for your attributes use just the modified and not the attribute itself. Skill checks, Saving throws, attacks damage

Taking d20 Modern Into D&D 3.5

The best thing about d20 and the Open Game License is the ability to port elements within the d20 family back and forth from one game or genre to another, and have everything speak the same language. Nothing can be simpler than taking skills, feats, talents, equipment, or even whole characters from, say, D&D 3.5 and into d20 Modern, or Pathfinder, or Star Wars, or Mutants …

The Keys To Your Horror Campaign

Sometimes lost beneath the piles of fantasy RPGs, followed by the various incarnations of sci-fi and superhero games, falls the incredibly compelling, but often overlooked genre of horror. I don’t mean a game where player character take on the roles of dark creatures as you might see in White Wolf’s various World of Darkness titles, or Nightbane from Palladium Books, but a game where…

The Keys To Your Horror Campaign

Sometimes lost beneath the piles of fantasy RPGs, followed by the various incarnations of sci-fi and superhero games, falls the incredibly compelling, but often overlooked genre of horror. I don’t mean a game where player character take on the roles of dark creatures as you might see in White Wolf’s various World of Darkness titles, or Nightbane from Palladium Books, but a …

Fighting The Gods: Supreme Beings As RPG Enemies

Any time you apply stats to gods for your RPG, you’re playing with fire. Most fantasy games with an epic component allow for this sort of representation of any game’s most powerful beings, but we as designers and Game Masters have to be a little careful when it comes to implementation. If we’re not, we often end up with a big letdown as the endgame comes to …

Ends Justify The Means: Vigilantism in RPGs

Vigilantism is a cornerstone of the role-playing experience. Second to the “adventuring party” of the typical fantasy game, which arguably veers into vigilantism as well, I’d say that it’s the biggest core motivation for player characters, particularly in a modern setting. In a fantastic world of “good guys” and “bad guys,” the hero that works outside the law …

Building the Barbarian: Creating Complete Characters #1

Good evening, fellow gamers. Today is the day that Complete Characters finally comes back into view. It’s an exciting day for me, as it always is when some of my work makes its way to the public. Briefly, what this retooling means is that the previous incarnation, with its full character description, custom illustration, and systemless stats, now includes stats for the d20 system. Not one set of stats, …

The Superiority of d20 Modern

Say hello to my little friend . Hello, one and all. It’s very nice to see you. I thought this morning I would talk a little bit about my experiences over the past month or two with the d20 systems as I have spent this time getting my Complete Characters up and running using the OGL. Mostly, I really want to talk up d20 …

Devious NPCs and Curious Creatures – a new Pathfinder PDF now available

Devious NPCs and Curious Creatures is a document designed to give GM’s interesting creatures and NPCs to mesh in to their ongoing Pathfinder games. The creatures and NPCs and Adventure Seeds are designed for low to mid-level campaigns.  Get it now for $0.99 from DriveThruRPG ! These NPCs and creatures are a bit different from what one may …

I’m building a world

Over the next few months on this blog, I will develop parts of a world in which I hope to run some Pathfinder games in the near future. I will sketch out regions, nations, cities, factions, and denizens (sometimes literally). Things will likely be fluid as I change my mind, so I may add a wiki to keep track of…

The Disgruntled Zombie – a new Pathfinder RPG Creature and a freebie!

To the Pathfinder (and d20/OGL) playing world, I bring you a new creature, a new type of Undead! The Disgruntled Zombie. The disgruntled zombie is a rare form of undead creature – one that has become self-aware yet is hard pressed to change their situation, due to being controlled by some necromancer or fancy wizard, or something. The bane of Masters of the Night everywhere, a …

The Racial Beholder Class

There’s been a request for it and here it is. The beta version of the Beholder racial class. Like I’ve said before we’re not a bunch of rules lawyers so we have nothing against making it up as we go along but this is the basis of what we are using. One person is playing

Quick Hit: The Latest Complete Characters d20 Character Sheet

I really need a better header image than this Well, boys and girls, this should be it. This is a real character, with real stats for all three levels, with the character sheet as it will be on the final product. I feel like I’m obsessing about this, but it needs to be clear and concise so that everyone can benefit. This latest version has one final change to…

Our First Kingmaker Session and Playing with Aspects in Pathfinder

We finally started out Kingmaker game on Friday. Most of the session was eaten up by everyone finishing up their characters. But here’s the juicy bits on how the GM is handling using Aspects. Each character has seven Aspects and a Refresh of 3. Compelling and invoking Aspects works basically the same way as it

Kingmaker: Meet Hanarg Venom Tusk

We’re starting Paizo’s Kingmaker adventure path tonight. The GM is going to use Aspects from FATE in the game and I haven’t finished those yet. But then again neither have any of the other players. We should have a pretty interesting group for this game. And keep the blogosphere fairly up to date as things