Tag Archives: D&D

Old-School Unboxing: Two Ravenloft Boxes

I had a lot of fun working on the last Old-School Unboxing that I did, so I thought I’d break out a few of the boxes that I’ve acquired recently. I managed to pick up two supplemental boxed sets for the D&D 2nd Edition Ravenloft setting: Forbidden Lore and Masque of the Red Death, and Other Tales . Like last time, …

Fate AP: Osirion Session #14 (The Road to Katapesh)

Session Summary After making sure the  Tal’ar Dahud’s caravan was ready for their journey to Kelmarane, the group set out southward across the desert towards Katapesh on the back of several camels. A day later they came upon the remains of a camp, its inhabitants mysteriously having disappeared leaving nothing but a few bloodstains in the sand. Searching the camp turned up a…

NPC the RPG

The world needs heroes. Small pockets of civilization are surrounded by darkness and monsters lurk in every shadow. Heroes are all that stand between survival and overwhelming chaos. The hero fights back the darkness, discovers treasures from older, brighter times and earns accolades and praise from King and Commoner alike. You are not that hero. Welcome to the world of the NPC. You are the lowly …

On Strongholds

I haven’t written much about articles from Dungeon and Dragon non-magazines in the past for the for the simple reason that 95% of them fall somewhere between “meh” and “ok, but not for me” in terms of overall quality, and I’d rather talk about good stuff than incessantly bang on about things that aren’t quite so great. To be fair…

On Preference

Image by: Chrstopher I’ve been giving some thought to the idea of preference. Specifically, the preferences of people when it comes to the games they play. I saw a post by Greywulf that got me thinking about it. Very often, we as gamers, get into discussions about our favorite game versus another popular game and the discussions can become more than heated. What I am starting …

Dice Monkey made me do this. Blame him.

Over on Dice Monkey, Mark (all round good guy and uber gamer) asked what you would do if given the reins of D&D and told to move it to the next Edition of the game. I encourage you to hop right over and read his well-written words as well of those of his commenters. Much yummy food for thought is contained within regarding the possible future of …

Is Pathfinder a better game than 4e?

I’m curious, and would love to know. Pathfinder is something that has largely passed me by. The GM in me still shudders at the thought of running something that (as I understand it, and I might be wrong) still Third Edition D&D under the skin, and the player in me hasn’t had the opportunity to try it out. Apart from the warm fuzzies of knowing you’re…

Webcomic: D&D Classed Monsters Part Two

Technorati Tags: webcomics , D&D , owlbear , ninja , art Troll in the Corner . . Related posts: Webcomic: D&D Classed Monsters Part One Want to Draw a Gaming Webcomic? Something Under the Bed is Drooling – Book Review of Monsters and Other Childish Things © Buddy for Troll in the Corner , 2011. | Permalink | No comment | Add to del.icio.us Post tags: art , D&D , ninja , owlbear , webcomics

Review: Courts of the Shadow Fey (pdf)

Courts of the Shadow Fey by Open Design and Wolfgang Bauer is a 100 page adventure for 4e Dungeons & Dragons designed to take characters from 12th level to 15th level.  If you’re interested in purchasing the product, you can get it  here. In the interest of full disclosure, this was a review copy of the .pdf.  This won’t change how I feel about…

4E AP: Osirion Session #11 (Old Friends & Enemies)

Another somewhat abbreviated report as I attempt to get caught up. Session Summary Having decided the easiest and least violent way to eliminate the Katapeshian Pactmasters’ interest in Kelmarane was to destroy the pesh cacti fields and that the only effective way to do that was to infect the field with Feverblight. The irony here was that they would need a sizable …

4E AP: Osirion Session #10 (Separate Ways)

Due to a heavy work load I fell behind writing my campaign summary despite the sessions marching onwards. Over the next couple days I hope to get caught up. As a result these are going to be more cursory than my normal AP reports. A lot has changed since this session (which occurred way back in November), not the least of which is we’ve stopped playing 4th edition D&D…

Essentials is not a Porsche

Few people would disagree that the Porsche 911 GT2 is a fantastic car. With iconic looks, decades of award-winning history and heart-stopping speed and acceleration, it well deserves its place in the Motoring Hall of Fame. The D&D Essentials line is not like a Porsche 911 GT2. For a start, it’s not a car. It’s a lot cheaper too. But it is…

Fortune Cards, and why WoTC should just man up

I’m seeing an awful lot of hate for stiff cardstock on the intertubes lately, and little of it makes sense. Ok, none of it makes sense. What, pray tell, has stiff cardstock ever done to you? I’m talking about the announcement that WoTC have released the D&D Fortune Cards and therefore wiped out humanity, begun World War IV and killed all the fluffy bunnies, all at the …

Wow, D&D is now truly a CCG

*Gag* I predicted this would happen when WotC announced that the Gamma World boosters would involve a collectible element. This one is the ultimate in stupidity though: I especially love the fact that these are clearly being positioned to be released in waves of card series. Talk about ruining a RPG by monetizing every aspect of it.

Gaming in the Digital Age: Hero Lab

There are many character creation programs that exist out there on the internet, but I have found Hero Lab from Lone Wolf Development to be one of my favorites. Unlike a few of the options out there, namely PCGen, Hero Lab is not free.  Purchasing the program gives you access to one game, and there are many to choose from; Pathfinder, Mutants and Masterminds (both 2nd …

Things Done and left Un-done

I keep unfinished article ideas in a text document on my computer. When I first started writing Campaign Mastery, I set up a list containing some seventy-odd ideas deriving from material I had produced for my different campaigns. In the past year, that list has, quite obviously, reduced in size – by all of four entries. In November, I moved apartments, and my computer was …

4e divided by 2

One of the (surprisingly few) things that I don’t like about 4e D&D is the speed of advancement. Those class levels fly by and it seems like every session ends with the players levelling up and gaining yet more cool stuff. I’m sure that’s not really the case, but as GM it feels like I’m continually playing catch-up with…

End of the Year Recap

It’s that time, the end of the year.  Time for a recap and some thoughts about gaming in 2010. 2010 was an enlightening year for me, gaming-wise.  While my group has remained mostly stable since early on in the year, I have come to a few realizations. Adieu, World of Darkness Early on in the year, we hopped around a bit system-wise before…

FATE “power cards”

We’re currently in the process of converting our 4E D&D game over to FATE due to almost group-wide dissatisfaction with the 4E rules. The specific rules are a mix of Strands of Fate and the Dresden Files RPG, along with some personal tweaks to make the game “feel” like D&D. While almost everyone instantly took to the idea, one of our players really…

Gaming in the Digital Age: The D&D Virtual Tabletop Beta

I recently received an invite to the official Dungeons & Dragons Virtual Tabletop beta. So, what did I think about it? Quite frankly, I had given up hope that this project was ever going to see the light of day, so when it was announced that they were going ahead with it in the same week that it was announced that Duke Nukem Forever …