Tag Archives: fate

Atomic Robo The Roleplaying Game in under development

Hi Fellow players !   In the great buzz lately I almost forgot to mention that Evil Hat Productions announced that they will produce, publish, and distribute a role-playing game based on the Eisner-nominated Atomic Robo comic book. The Atomic Robo RPG will be co-written by Atomic Robo scribe Brian Clevinger and  Mike Olson, creator of the Strange… Read More »

Crazy Campaign Chronicles: Childhood toys…

Introductory note: I wrote a previous post on this series about those crazy ideas one gets for campaigns and never gets to plays. This is a little different because I got to try to play with this idea but it never took off. I still have hopes for this idea. This is a little rantish, proceed at your own peril, you have been warned. I …

I’ve contributed to the Bulldogs! kickstarter

I just bought in to supporting the Bulldogs! kickstarter project . I love Fate and the game looks really great, from a talented designer. However, I’ve only gone with the $10 PDF option because the $50 level where you receive a book seems quite overpriced: Bulldogs! will be a 168-page, full color hardcover; in contrast, The Dresden Files RPG: Your Story is a 416-page, full color hardcover which …

I’ve contributed to the Bulldogs! kickstarter

I just bought in to supporting the Bulldogs! kickstarter project . I love Fate and the game looks really great, from a talented designer. However, I’ve only gone with the $10 PDF option because the $50 level where you receive a book seems quite overpriced: Bulldogs! will be a 168-page, full color hardcover; in contrast, The Dresden Files RPG: Your Story is a 416-page, …

Explaining Fate’s aspects

I recently posted this in response to a question over on RPGG and I thought it might be useful to others who are new to Fate and are trying to figure out how aspects work. This is necessarily the definitive explanation, but it distills down many of the important points. You can read the complete thread here . Bazin originally wrote: “In the games I played…

Agents of S.W.I.N.G. Groovy!

I just had to pick this up. I’ve stopped by here enough, you know that I like FATE. One thing I haven’t really mentioned is that I’m big fan of spy genre for RPG’s. The longest campaign that I have ever ran was my I.S.I.S. (International Secret Intelligence Service) campaign. It started out with the

Dresden Files RPG: Stress Track Sheets

I made these Stress Track sheets for our Dresden Files RPG games to save wear & tear on the character sheets and thought I’d share them with anyone else who’s interested. They are designed to be printed on A4 card stock & then cut in half to give you two A5 sheets to use. Since I hate to waste paper, I added a back …

Dresden Files RPG: Stress Track Sheets

I made these Stress Track sheets for our Dresden Files RPG games to save wear & tear on the character sheets and thought I’d share them with anyone else who’s interested. They are designed to be printed on A4 card stock & then cut in half to give you two A5 sheets to use. Since I hate to …

School of Hard Knocks Session #1 (The Bridge Troll)

The basic premise of our game is that the characters are all students at a private international/boarding school located in Kaiserswerth, which is a small suburb of Düsseldorf, Germany. The characters are all members of the school’s “Journalism Club” which is really a cover for a supernatural investigation team headed by a hedge wizard named Theobald Mack. The game very much inspired by Buffy…

School of Hard Knocks – Meet the Cast (Dresden Files)

I spent some time tonight finding a few photos to match up with the important faces in our DFRPG game – I like the idea of showing the players a picture of each NPC as they are introduced to give them both a visual hook and bring them to life. My plan is to print these out as snapshots and attach them to a card associated with…

School of Hard Knocks – Meet the Cast (Dresden Files)

I spent some time tonight finding a few photos to match up with the important faces in our DFRPG game – I like the idea of showing the players a picture of each NPC as they are introduced to give them both a visual hook and bring them to life. My plan is to print these out as snapshots and attach them to a card associated with that NPC. …

Fate AP: Osirion Session #14 (The Road to Katapesh)

Session Summary After making sure the  Tal’ar Dahud’s caravan was ready for their journey to Kelmarane, the group set out southward across the desert towards Katapesh on the back of several camels. A day later they came upon the remains of a camp, its inhabitants mysteriously having disappeared leaving nothing but a few bloodstains in the sand. Searching the camp turned up a…

School of Hard Knocks – Dresden Files (City Creation)

In my last post I detailed the characters we created for the after-school club’s Dresden Files RPG campaign. Here I’ll talk about our city’s details. In reality we started with city creation but didn’t finish up the last of the details until after the character creation phase since we established some important details and specifics through the characters’ stories. Hence why I&#…

Fate AP: Osirion Session #13 (The Tale of Sakarra)

Back on track and using a new system based on a hybrid of Strands of Fate and the Dresden Files RPG, our Osirion campaign kicked off the 2011 season. Session Summary  The session began with Shai Hud overlooking a shallow valley in which an immense jackal-headed sphinx stood buried up to its chest in desert sand. All around it …

School of Hard Knocks – Dresden Files game set in Kaiserwerth, Germany

Character Creation We finished up most of the characters today for the after-school club’s Dresden Files RPG game today and I’m really impressed at how well the characters, setting, and the various aspects are gelling – there are a bunch of connected elements we’ve managed to reincorporate across various characters, locations, and threats which has  created a pretty cool…

Bridging the Gap part II

Tweet Back again with another tip on using something from a newer game in an older one. One of the biggest problems in most games has to be how the party got together and how they know one another. One solution that I have used many times is actually from an Old-School blogger, It’s a file called 100 Reasons and can be found here: http://bxblackrazor.blogspot….

Bridging the Gap part II

Tweet Back again with another tip on using something from a newer game in an older one. One of the biggest problems in most games has to be how the party got together and how they know one another. One solution that I have used many times is actually from an Old-School blogger, It’s a file called 100 Reasons and can be found here: http://bxblackrazor.blogspot.com/2010/08/give-me…

Casefile: Neutral Grounds for the Dresden Files RPG now available

This is the first adventure published for the game and best yet, it’s free. Check it out here .

School is back in session

School is now back in session and that means the after-school gaming club starts up again tomorrow. First on our agenda is finishing up our Dresden Files RPG character creation session, including the shared stories and their associated Aspects. With six players I expect this will take the entire session with actual play starting up next week. As far as where we’ll begin, I think …

Review – A tale of 3 Fudge dice sets

This is a review of three different sets of Fudge dice – two made by Grey Ghost Press (the GM’s Pack and the new Olympic set) and one made by Evil Hat Productions (the Wizard set). A Brief Overview of Fudge Dice For those not familiar with Fudge dice, these are 6-sided dice with two faces marked with a +, two …