REGISTER HERE >>
user
Username: Password: Remember Me | Lost Password?
Fan Fiction

Fan Fiction category contains fantasy and sci-fi themed fan novels and short stories, related to any role playing games or mmorpgs.

News

News category contains all news posts about the role playing games, strategy games, mmorpgs, ccgs, and fantasy and scifi related books and movies.

Resources

In Resources you can find downloadable rpg content, strategy guides and house rules for all kind of games, and articles about the games.

Reviews

You have no informations about some published materials ? RpgZorg’s knockers write about every publications they can put their hands on.

RPG games

Online RPG games, selected by RpgZorg. Free flash games, in rpg, card and puzzle categories. Instant fun for every member of RpgZorg community.

RpgZorg > 'game design'

Articles tagged with: game design

Stargazer Games presents … BADASS!
June 6, 2011 – 8:01 am | No Comment
Stargazer Games presents … BADASS! Have you ever wanted to play a game that kicks that logic in the face, twists its arm behind its back and makes it cry for its momma? Jay Steven Anyong ’s BADASS is exactly that game. In this rules-light roleplaying game filled with pure awesomesa... read more
Stargazer Games presents … BADASS!
June 6, 2011 – 8:01 am | No Comment
Stargazer Games presents … BADASS! Have you ever wanted to play a game that kicks that logic in the face, twists its arm behind its back and makes it cry for its momma? Jay Steven Anyong ’s BADASS is exactly that game. In this rules-light roleplaying game filled with pure awesomesa... read more
Perfect Skin: Some Musing On The Design Of Monsters
May 19, 2011 – 5:30 pm | No Comment
Perfect Skin: Some Musing On The Design Of Monsters Monsters generally come in three parts: Stat Blocks, Descriptive passages (which some people refer to as Fluff), and Templates, enabling you to add the “monster description” to an existing race – sort of an ersatz Class. Lately, I&... read more
Top-Down Plug-in Game Design: The Perfect Recipe?
May 12, 2011 – 3:02 pm | No Comment
Click on the image to see a larger version As someone who writes about RPGs... read more
Weird West Roleplaying Game
May 5, 2011 – 8:11 am | No Comment
Weird West Roleplaying Game A couple of days ago Stuart Robertson released his extremely rules-light “ Weird West Roleplaying Game ”. Like the name suggests its meant for “weird western worlds of cowboys, kung-fu, magic and otherworldly malevolence”. For just 1$ (at Dr... read more
Help a friend…
May 3, 2011 – 5:10 am | No Comment
Help a friend… A friend, fellow member of Puerto Rico Role Players and all around swell guy Rallaster, has been working on new base classes for the Pathfinder RPG. I’ve been looking over his creations, the Mystic Knight and the Shadow Knight , both in beta versi... read more
The creative process in game design or sandpaper golem sex and letting go of ideas
April 28, 2011 – 1:45 pm | No Comment
Yesterday I came up with a brand new game.  In fact, I came up with a new board game and a new creature to add to my slowly growing list of Pathfinder oddities, both based on the same idea. While doing the creative lifting that goes in to making so... read more
New RPG Teaser: Gateworld
April 26, 2011 – 8:52 pm | No Comment
New RPG Teaser: Gateworld To begin with, this game is almost certainly not going to be called "Gateworld." That is what we in the biz call a "working title" and it is little more than a placeholder until the proper name strikes the authors. A few thing are certain, though. F... read more
Help playtest the High Score RPG
April 15, 2011 – 9:11 am | No Comment
Help playtest the High Score RPG High Score is a roleplaying game currently in development by fellow RPG blogger Dennis Santana which has an interesting premise. Each event in the game has a certain high score the players have to reach before they “won” the scene. Of course the... read more
Taking d20 Modern Into D&D 3.5
April 9, 2011 – 12:49 am | No Comment
Taking d20 Modern Into D&D 3.5 The best thing about d20 and the Open Game License is the ability to port elements within the d20 family back and forth from one game or genre to another, and have everything speak the same language. Nothing can be simpler than taking skills, feats,... read more