Tag Archives: game design

Warrior, Rogue & Mage: Character sheet!

Today I created an one-paged character sheet for “Warrior, Rogue and Mage”. Enjoy! The character sheet can be downloaded as a PDF file on the WR&M product page at Stargazer Games.

Adding To The Star Wars Legacy

I’m not less than three weeks away from running my first of three Star Wars RPG one-shot adventures, all of which will lead up to the start of a new campaign. I thought I’d spend a few minutes discussing the setting, my plans, and what is in store for the players. For starters, you might consider catching up on what was discussed a few weeks…

Why isn’t Gears done yet?

As you probably know, I have been working on the roleplaying game project “Gears” quite a while now. In the meantime I even released an early draft to the public, which looked pretty playable, if you ignore the fact that it still laceds magic rules and talents. The problem is that I basically keep rewriting the rules from scratch. The gist is …

When, Where, and How: Imagining A Star Wars Campaign

Bring it! It’s game time! You probably read in yesterday’s post (and if you didn’t, shame on you) that my little cohort of local gamers has finally found a place to play. It’s wide open, has an established network of gamers from which to pluck new players, and is just a really kick ass place. It’s the one last great …