• Rules Mastery For Dummies & Busy GMs Part 2: Getting Enthusiastic About Rules

    Last time around, Johnn described (via exerpted email) his difficulty in getting enthusiastic about reading rules. Johnn has been making a common mistake, and it’s one that I have been guilty of myself in the past....

    • Posted 3 years ago
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  • Roll vs Boredom: Mentally Challenged

    Roll vs Boredom is an ongoing project to fight off boredom from behind the game master’s screen.  My challenge to myself, to create one signature mechanic for every “adventure” I run in my current campaign, whether...

    • Posted 3 years ago
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  • Rules Mastery For Dummies & Busy GMs Part 1: Introduction

    In October, my co-author and partner here at CM contacted me to ask, (Extensively Paraphrased:) Something that has slipped away from me this past decade is a solid knowledge of the rules I game with. This...

    • Posted 3 years ago
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  • Rules Mastery For Dummies & Busy GMs Part 1: Introduction

    In October, my co-author and partner here at CM contacted me to ask, (Extensively Paraphrased:) Something that has slipped away from me this past decade is a solid knowledge of the rules I game with. This...

    • Posted 3 years ago
    • 0
  • The Ubercharacter Wimp: Plotting within your PCs limitations

    This week I thought I would describe a tool that I came up with to help me create quick and easy NPCs, called The Ubercharacter Wimp, or TUW. Three into TUW The concept is really simple:...

    • Posted 3 years ago
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  • The Ubercharacter Wimp: Plotting within your PCs limitations

    This week I thought I would describe a tool that I came up with to help me create quick and easy NPCs, called The Ubercharacter Wimp, or TUW. Three into TUW The concept is really simple:...

    • Posted 3 years ago
    • 0
  • We All Have Our Roles To Play: Personality Archetypes, Part 3

    The Premise Archetypes for RPGs are usually defined either by the psychology of the character or the abilities of the character, but other classifications systems are possible. These can yield a different perspective, which can be...

    • Posted 3 years ago
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  • We All Have Our Roles To Play: Personality Archetypes, Part 2

    The Premise Everything that I’ve ever read on the subject has defined archetypes for RPGs either in terms of the psychology of the character or the abilities of the character, and there’s nothing wrong with that....

    • Posted 3 years ago
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  • The Rule of Three

    Making an interesting, evocative  scene that invokes the senses of your players is the holy grail of GMing, and it can be made a bit more achievable by following what I call the “Rule of Three.”...

    • Posted 3 years ago
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  • Review: DM’s Kit for D&D 4th Edition Essentials

    The DM’s Kit for 4th Edition D&D’s Essentials line is out, and there’s something strange about it.  But I’m ahead of myself…I’ll get to that in a moment. First, the product itself.   This is more...

    • Posted 4 years ago
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