- Dungeons and Dragons 5th Edition Playtest overview.Posted 229 days ago
-
Top-Down Plug-in Game Design: The Perfect Recipe?
Click on the image to see a larger version As someone who writes about RPGs
- Posted 745 days ago
-
It’s Reality, Jim, but not As We Know It: St Barbara
Two of the most important skills that I added to the Hero System when I was writing my House Rules for my Champions campaign were Paranormal Physics and Paranormal Biology . The first explains how powers...
- Posted 752 days ago
-
The Nth Level Of Abstraction
During the last week, the RPG Bloggers Network brought an interesting post to my attention: “Discussion: Time Gaps” at Reality Refracted . This got me to thinking about the hierarchy of abstraction, and how often we...
- Posted 759 days ago
-
Bang! Blat! Whoomph! Character Conventions In Pulp (Continued)
This article is being co-written by Blair Ramage, with whom I co-referee a Pulp Hero campaign. Although it started as a single item, it has grew so substantially that it became necessary to split it into...
- Posted 793 days ago
-
Wham! Clang! Kapow! Character Conventions In Pulp
The Story So Far… This article is being co-written by Blair Ramage, with whom I co-referee a Pulp Hero campaign. Although it started as a single item, it has grew so substantially that it became necessary...
- Posted 822 days ago
-
Pow! Bam! Crunch! Story Conventions In Pulp (continued)
This article is being co-written by Blair Ramage, with whom I co-referee a Pulp Hero campaign. Although it started as a single item, it has grown so substantially that it has become necessary to split it...
- Posted 829 days ago
-
Pow! Wham! Bang! Story Conventions In Pulp
This article is being co-written by Blair Ramage, with whom I co-referee a Pulp Hero campaign. Although it started as a single item, it has grown so substantially that it has become necessary to split it...
- Posted 835 days ago
-
Bam! Zap! Crunch! World Conventions In Pulp
This article is being co-written by Blair Ramage, with whom I co-referee a Pulp Hero campaign. Although it started as a single item, it has grown so substantially that it has become necessary to split it...
- Posted 843 days ago
-
Rules Mastery For Dummies & Busy GMs Part 5: Rules Touchstones – Combat
In the course of part 2 of this series, which was all about overcoming a resistance to studying rules for their own sake, I suggested that the GM learning a new set of rules should watch...
- Posted 864 days ago
-
Rules Mastery For Dummies & Busy GMs Part 4: The Quality of Rules
A lot of blogs and articles talk about “realism” (or verisimilitude) in RPGs and how to achieve it. Campaign Mastery is no different in this respect, a number of my articles having dealt with the subject....
- Posted 871 days ago







