• Top-Down Plug-in Game Design: The Perfect Recipe?

    Click on the image to see a larger version As someone who writes about RPGs

    • Posted 3 years ago
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  • It’s Reality, Jim, but not As We Know It: St Barbara

    Two of the most important skills that I added to the Hero System when I was writing my House Rules for my Champions campaign were Paranormal Physics and Paranormal Biology . The first explains how powers...

    • Posted 3 years ago
    • 0
  • The Nth Level Of Abstraction

    During the last week, the RPG Bloggers Network brought an interesting post to my attention: “Discussion: Time Gaps” at Reality Refracted . This got me to thinking about the hierarchy of abstraction, and how often we...

    • Posted 3 years ago
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  • Bang! Blat! Whoomph! Character Conventions In Pulp (Continued)

    This article is being co-written by Blair Ramage, with whom I co-referee a Pulp Hero campaign. Although it started as a single item, it has grew so substantially that it became necessary to split it into...

    • Posted 3 years ago
    • 0
  • Wham! Clang! Kapow! Character Conventions In Pulp

    The Story So Far… This article is being co-written by Blair Ramage, with whom I co-referee a Pulp Hero campaign. Although it started as a single item, it has grew so substantially that it became necessary...

    • Posted 3 years ago
    • 0
  • Pow! Bam! Crunch! Story Conventions In Pulp (continued)

    This article is being co-written by Blair Ramage, with whom I co-referee a Pulp Hero campaign. Although it started as a single item, it has grown so substantially that it has become necessary to split it...

    • Posted 3 years ago
    • 0
  • Pow! Wham! Bang! Story Conventions In Pulp

    This article is being co-written by Blair Ramage, with whom I co-referee a Pulp Hero campaign. Although it started as a single item, it has grown so substantially that it has become necessary to split it...

    • Posted 3 years ago
    • 0
  • Bam! Zap! Crunch! World Conventions In Pulp

    This article is being co-written by Blair Ramage, with whom I co-referee a Pulp Hero campaign. Although it started as a single item, it has grown so substantially that it has become necessary to split it...

    • Posted 3 years ago
    • 0
  • Rules Mastery For Dummies & Busy GMs Part 5: Rules Touchstones – Combat

    In the course of part 2 of this series, which was all about overcoming a resistance to studying rules for their own sake, I suggested that the GM learning a new set of rules should watch...

    • Posted 3 years ago
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  • Rules Mastery For Dummies & Busy GMs Part 4: The Quality of Rules

    A lot of blogs and articles talk about “realism” (or verisimilitude) in RPGs and how to achieve it. Campaign Mastery is no different in this respect, a number of my articles having dealt with the subject....

    • Posted 3 years ago
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