Tag Archives: gaming

Get Well Gamers Child Hospital Charity

There is a lot of controversy surrounding games sometimes, but more and more studies continue to come out showing that games have their benefits. Everything within its moderation. Get Well Gamers is a charity that is donating to childrens hospital in order to help our youngest of gamers have another avenue to help get their mind off of… Read More »

Gauntlet: Pre-order benefits

Gauntlet is a game that my childhood dreams are made out of, other than sonic. The news of a new release had me completely overjoyed, because despite how far we’ve come in the gaming world, there is still a place for games like this, and why not. Gauntlet is one of the originals. They’ve recently released their pre-order… Read More »

Rare Elements RPG Fantasy Currency & Coins!

Browsing through kickstarter I stumbled upon a kickstarter that is already funded but now looking to hit its stretch goals, and I’m in love. It is Rare Elements RPG Fantasy Currency & Coins, meaning actual engraved coins of various metals into a fantasy currency that you can hold. They call it their Alignment currency, where all of the… Read More »

A New Blog and Classic D&D Unboxing

A personal friend, mentor, and gaming buddy (as well as regular commenter here on Troll ITC as The Game Hermit ) has just completed his first blog post over on his website, Unboxing the D&D Basic Set! Head over to his site and check it out by clicking HERE , it’s a great read for new gamers and grognards alike. …

Complete Characters, Reviewed! And Discounted!

Just a quick hit tonight as I get back into my writing routine after battling the great monster known as The Cold. After a week of alternating my Day- and Ny-Quil like an addict, I’m nearly back to being me. Well, maybe an extra mucus-y me. I awoke from my OTC-induced coma to find that my fellow blogger over at Reality Refracted took the time to…

New RPG Teaser: Gateworld

To begin with, this game is almost certainly not going to be called “Gateworld.” That is what we in the biz call a “working title” and it is little more than a placeholder until the proper name strikes the authors. A few thing are certain, though. First, this will be a smallish release of what I anticipate to be 50 pages or so. Second, it will be…

Need to give your fantasy campaign a boost? Arthurian Mythology to the rescue

It happens to the best of us.  Whether it is the start of a new campaign or two years in to an ongoing, persistent world, sometimes coming up with a great adventure hook is tough.  The same old fantasy tropes we’re used to in our games can get boring.  One more orc, one more dragon, one more litch. When this happens to me, I do what…

Folk Lore: Remedies and Healing

Many RPG campaigns take place in medieval-like settings and, as a result, it’s pretty easy to spice things up with a few folk remedies.  And where better to turn for these remedies than history itself? Whether these remedies actually work or whether they are just quackery, of course, will depend on your campaign.  As an example, in my Europa campaign…

Taking d20 Modern Into D&D 3.5

The best thing about d20 and the Open Game License is the ability to port elements within the d20 family back and forth from one game or genre to another, and have everything speak the same language. Nothing can be simpler than taking skills, feats, talents, equipment, or even whole characters from, say, D&D 3.5 and into d20 Modern, or Pathfinder, or Star Wars, or Mutants …

The Keys To Your Horror Campaign

Sometimes lost beneath the piles of fantasy RPGs, followed by the various incarnations of sci-fi and superhero games, falls the incredibly compelling, but often overlooked genre of horror. I don’t mean a game where player character take on the roles of dark creatures as you might see in White Wolf’s various World of Darkness titles, or Nightbane from Palladium Books, but a game where…

The Keys To Your Horror Campaign

Sometimes lost beneath the piles of fantasy RPGs, followed by the various incarnations of sci-fi and superhero games, falls the incredibly compelling, but often overlooked genre of horror. I don’t mean a game where player character take on the roles of dark creatures as you might see in White Wolf’s various World of Darkness titles, or Nightbane from Palladium Books, but a …

Fighting The Gods: Supreme Beings As RPG Enemies

Any time you apply stats to gods for your RPG, you’re playing with fire. Most fantasy games with an epic component allow for this sort of representation of any game’s most powerful beings, but we as designers and Game Masters have to be a little careful when it comes to implementation. If we’re not, we often end up with a big letdown as the endgame comes to …

Ends Justify The Means: Vigilantism in RPGs

Vigilantism is a cornerstone of the role-playing experience. Second to the “adventuring party” of the typical fantasy game, which arguably veers into vigilantism as well, I’d say that it’s the biggest core motivation for player characters, particularly in a modern setting. In a fantastic world of “good guys” and “bad guys,” the hero that works outside the law …

Building the Barbarian: Creating Complete Characters #1

Good evening, fellow gamers. Today is the day that Complete Characters finally comes back into view. It’s an exciting day for me, as it always is when some of my work makes its way to the public. Briefly, what this retooling means is that the previous incarnation, with its full character description, custom illustration, and systemless stats, now includes stats for the d20 system. Not one set of stats, …

The Superiority of d20 Modern

Say hello to my little friend . Hello, one and all. It’s very nice to see you. I thought this morning I would talk a little bit about my experiences over the past month or two with the d20 systems as I have spent this time getting my Complete Characters up and running using the OGL. Mostly, I really want to talk up d20 …

The blog, it is empty!

Well, not quite – but there’s not much going on around here this week.  Why?  Well PAX East , that’s why! A bunch of us are preparing for the convention by doing all of our standard, pre-convention rituals.  Packing, sacrificing chicken(McNugget)s, fantasizing over bumping in to Steve Jackson in the loo. Tracy’s even lost the ability to swear correctly on Twitter – we’…

I’ll be covering Total Confusion XXV, and giving a bunch of stuff away too!

February 25th is rapidly approaching!  It’s a date I’m excited about because it will be the first day of Total Confusion (for me, TotalCon starts Thursday the 24th)!  In addition to being an industry guest for my small contribution to the roleplaying world, I’ll also be wearing my blogger hat and covering the convention here on TC. Total …

Quick Hit: The Latest Complete Characters d20 Character Sheet

I really need a better header image than this Well, boys and girls, this should be it. This is a real character, with real stats for all three levels, with the character sheet as it will be on the final product. I feel like I’m obsessing about this, but it needs to be clear and concise so that everyone can benefit. This latest version has one final change to…

Quick Hit: Meet The d20 Character Sheet

So, we’ll see if this is the FINAL final character sheet, but I believe that it is. That is, of course, unless some of you find flaws with it. It’s pictured below (click on the image for a larger view). What we have here is an example of what will be the final page of every Complete Character for the

Quick Hit: Discarding d20 Stats

So, as I build the new d20 Modern character sheets for my Complete Characters , I’ve decided to exclude a few stats that I have come to view as extraneous, and easily replaced should any particular Game/Dungeon Master decide to add them back in. These are Reputation. I feel like this modifier limits the character creation process, and isn’t really that useful for a character that is …