• Drow_-_Dan_Scott
    Drow: Ways to avoid backstory stereotypes.

    Recently, the Drow have been all the rage! Everything from the expansion pack for Dungeons and Dragons Online to the Underdark and Menzoberranzan supplements, the blood red skull spider has been blazon on my facebook and all over the internet...

    • Posted 2 years ago
    • 1
  • How To Fall In Love With GMing Again + iPad App Review of Daily Notes

    Write down your ideas when they come to you. This core GM tip gets repeated often in the Roleplaying Tips newsletter for good reason. If you do not record your ideas, they could get lost or...

    • Posted 3 years ago
    • 0
  • Top-Down Plug-in Game Design: The Perfect Recipe?

    Click on the image to see a larger version As someone who writes about RPGs

    • Posted 3 years ago
    • 0
  • It’s Reality, Jim, but not As We Know It: St Barbara

    Two of the most important skills that I added to the Hero System when I was writing my House Rules for my Champions campaign were Paranormal Physics and Paranormal Biology . The first explains how powers...

    • Posted 3 years ago
    • 0
  • On The Nature Of Flaws

    Disclaimer: This article was prompted and inspired by my receipt of a free copy of Player’s Option: Flaws from 4 Winds Fantasy Gaming, but it is largely based on my experience with the Hero System. 4...

    • Posted 3 years ago
    • 0
  • Zot! Zap! Crash! Character Conventions In Pulp (Continued)

    A real thompson submaschine gun in a violin case This article is being co-written by Blair Ramage, with whom I co-referee a Pulp Hero campaign. Although it started as a single item, it has grew so...

    • Posted 3 years ago
    • 0
  • ‘Tis The Season: A Christmas Scenario

    Christmas Tree by Enimal A few years ago I ran a Christmas-oriented scenario in my superhero campaign, and it was pretty successful on a number of fronts – so much so that I thought it worth...

    • Posted 3 years ago
    • 0
  • Johnn’s 2010 Year in Review

    How high do you dream? Today I go over my 2010 goals to see how I graded. In part two, in an upcoming post, I talk about my 2011 goals and let you know what kind...

    • Posted 3 years ago
    • 0
  • We All Have Our Roles To Play: Personality Archetypes, Part 3

    The Premise Archetypes for RPGs are usually defined either by the psychology of the character or the abilities of the character, but other classifications systems are possible. These can yield a different perspective, which can be...

    • Posted 3 years ago
    • 0
  • All This And Psionic Spam: Examining Psionics, Part 4 of 5

    Last time out, I started examining the concept of The Internet as an analogy or metaphor for Psionics, especially telepathy – but ran out of time after looking at only 7 web phenomena of a planned...

    • Posted 3 years ago
    • 0

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