Tag Archives: m&m

Characters du Jour: Brickbat and Gunfire

Brickbat was born and raised in a nowhere town in a nowhere state so far in the Deep South they still talk about the Civil War like it was yesterday’s news. His momma told him there was only two ways out: sport, or in a box. Johnny Noxx chose sport. He earned his baseball scholarship easily, and life looked …

It’s the end of the world as we know it

….. and I feel fine. Just five short sessions to go in our Endday Campaign, and it will all be over. Literally over, because that’s when the world ends. Sorry about that. Slightly more importantly, that’s when the campaign ends too meaning it’s time to think about what to do next. Time to shift gears. The Endday Campaign has been a …

Mandelbrot Heroes

One of the (many) things I like about Mutants & Masterminds is that it’s possible to generate characters with whatever level of complexity you desire. Just like a fractal you can view your character from 10,000 feet up or zoom in, adding details as you further explore the possibilities. It’s entirely up to you, the GM and the style of play whether your…

Mandelbrot Heroes

One of the (many) things I like about Mutants & Masterminds is that it’s possible to generate characters with whatever level of complexity you desire. Just like a fractal you can view your character from 10,000 feet up or zoom in, adding details as you further explore the possibilities. It’s entirely up to you, the GM and the style …

Endgames

I’ve been thinking a lot about endings lately – and not in a negative way. When it comes to role-playing games many campaigns simply don’t have (nor need) an Endgame; they’re set to run for as long as the gamers want to huddle ‘round a table and chuck dice. The heroes might complete an adventure or story arc but …