Tag Archives: pathfinder

Review – Kingmaker, Volume 6: Sound of a Thousand Screams

Sound of a Thousand Screams concludes the Kingmaker adventure path with one of the most interesting high-level adventures I have ever seen. Although it is a much more “standard” linear adventure than the rest of the series, it nonetheless provides a very satisfying conclusion. The adventure should take PCs from 15th to 17th level. The Physical Product The book itself…

Review – Kingmaker, Volume 5: War of the River Kings

War of the River Kings is the penultimate episode in the Kingmaker adventure path. The PCs – whose kingdom is now major player in its region – must lead their forces to war, and they also take their first real steps to understanding the overarching plot of the adventure path. The adventure should take PCs from 13th to 15th level. The Physical…

We have our winners in the Monster Templates contest!

A hearty congratulations to Dan (thebitterfrost@) who’s one both a hard copy and a PDF of Rite Publishing’s Book of Monster Templates!  Jim (morlockhq@) has one the 2nd place prize, a free PDF and 50% off the physical book.  Robert (gygax47@) is the runner up with 50% off of both. Thanks to everyone for entering, and of course a big thanks…

Quick Review: The Witch’s Brew – advanced feats and builds for Pathfinder’s new Witch class

Advanced Feats: The Witch’s Brew by Sigfried Trent offers an in depth look at the new Witch class as it’s available in the Advanced Player’s guide for Pathfinder.  Trent and crew introduce 30 new feats designed with the Witch PCs in mind, as well as a discussion on what the Witch can do as a class, and several suggested builds. Witches are somewhat new …

Great, free online character/NPC creator for Pathfinder

Looking for a quick, easy way to generate your next Pathfinder character or NPC?  Look no further.  The 3.75 Pathfinder RPG Character Creator can do this for you.  It’s pretty well customizable, prints out a nice looking character sheet and in generally is useful as all get out. It’s even got some neat little effects when you’re creating your character.  It’s still in…

What about the Magus? A new Pathfinder RPG playtest…

Tweet I don’t know how I missed this… As the resident Pathfinder guy I should have been all over this, work be dammed! How did I miss the new Pathfinder RPG playtest? Well let me correct this oversight. In a post at the Paizo blog Jason Bulmahn announced their latest playtest, a gish (I hate the term, but it is useful shorthand) that tries to…

Essentials and me…

Tweet This weekend I made my one D&D Essentials purchase, the Dungeon Tiles Master Set . I briefly considered buying the Rules Compendium , even had my FLGS pull a copy for me, but when I got there and I looked at it I put it back on the shelf and left the store with my tiles an a copy of the…

A new artist, new art and subtle hints at a new zombie type for Aruneus

I am very pleased to announce that we have a new artist joining our talented ranks for the Aruneus Project !  Tim Reardon will be contributing original artwork, featuring among other things, zombies! Tim is a very talented artist, working in mediums ranging from pencil and napkin through digital painting and CGI.  He’s got a ton of experience doing things like digital animation for some pretty …

Paizo’s Ultimate Magic Playtest round one – Magus. Get yours today!

Paizo’s next book in the Pathfinder RPG series will be title Ultimate Magic and it will have lots of stuff to do with, well with magic and the magical classes.  The first document released for play testing is the Magus.  A new base class which is something of a combination between wizard and fighter.  Built in are the abilities to cast spells, wield…

The Orcs of Aruneus – Revised!

The last of the already extent Aruneus PDFs due for a revision has been completed!  The Orcs of Aruneus arrived in all of their revised splendor at DriveThruRPG last evening.  This revised document features everything you will need to insert the Aruneus Orc Player Character into any Pathfinder campaign.  Whether you’re basing your campaign on the world of Aruneus or simply…

Friday Flash Contest! Win yourself an official World of Aruneus T-shirt and the Aruneus PDFs!

How would you like a free, zombie themed T-shirt featuring original artwork?  Who wouldn’t, right?  Now’s your chance to compete for one in a cut-throat battle!  I’m giving away one official World of Aruneus T-shirt to one official winner.   Because it’s Friday and we all deserve some fun, and because Mondays often come far too soon after…

Quick Review: The Secrets of Divine Channeling

With Rite Publishing’s The Secret of Divine Channeling we have a completely new divine class, which is similar to a cleric in many ways, but divergent enough to justify a great publication.  The Divine Channeler class is focused more on channeling divine energy than they are on casting divine spells, and as such they’ve received a host of new channeling abilities to go along with the Clerical…

Adventurer’s Toolbox – Feather Tokens

Image by: SoulRider.222 In my first article in the Adventurer’s Toolbox series , I talked about the Immovable Rod, and how it ranked amongst the most useful items in the game. Next up in this series is a group of items, collectively known as Feather Tokens. These oft-overlooked items can be both a lot of fun and super-useful. First, let’s take a look at their entry …

What about Advanced Feats: Secrets of the Alchemist? A review…

Tweet Let me get this out in the clear first. I love the Pathfinder RPG Advanced Players Guide ! (If I like it SO much I should do a proper review of it, but I digress.) A an avid Pathfinder RPG fan I was thrilled to get the book, among all the goodies like new feats, spells, rules for existing races and classes, I must…

Quick Review: Advanced Feats – Secrets of the Alchemist – 30 new feats & a few character builds for Pathfinder’s Alchemist class

Advanced Feats: Secrets of the Alchemist by Sigfried Trent offers an in depth look at the Alchemist class as it’s available in the Advanced Player’s guide.  Trent introduces 30 new feats designed with Alchemists PCs in mind, as well as a discussion on what the Alchemist can do as a class, and several suggested builds. I’ve often toyed with the idea of…

Freeport Companion: Pathfinder RPG Edition Review

The Freeport Companion: Pathfinder RPG Edition (affiliate link) does a great job of translating Green Ronin’s classic setting into the Pathfinder RPG system.  I also have the Savage Worlds version of the book, and somewhat prefer the Pathfinder implementation. The first chapter of the PDF discusses race in Freeport.  In addition to the standard races, there is …

Come to me my jungle friends!

Tweet Recent events in my life have me thinking about pets. Be they familiars, animal companions or summoned animals, whatever way your system of choice calls them, why do we feel the urge to have pets in our games? I can see why… The joy and happiness they bring into our real lives is one we want to recreate in the game as well. Or maybe we…

Quick Review: Green Ronin’s Freeport Companion for Pathfinder. Pirates, guns and madness!

Green Ronin has produced a superb Pathfinder expansion with the Freeport Companion , an expansion to their system agnostic A Pirate’s Guide to Freeport . For a decade now Freeport has stood as one of fantasy gaming’s most distinctive cities. Home to pirates, foul cults, terrifying monsters, vicious gangs, crime lords, and corrupt politicians, Freeport is a dynamic setting that offers a unique blend of high adventure …

Food & Games

Don’t worry; this has NOTHING to do with all the electronic cooking games out there. This is about gamers and the food they eat when they game. Junk food and role-playing games are connected in poplar culture, and in all truth some games will devour prodigious amounts of chips and soda. Undoubtedly some groups try to eat healthy, bringing fruits and veggies to…

Using The Right Game for Your Game

Once again Banesfinger showed up and inspired me again with his comments on the old Savage Worlds: Whiff & Ping. This got me thinking about the crunchy bits of games and who I choose what rules to use for which campaign. Since these thoughts started with Savage Worlds, I’ll start there. I totally admit that