Tag Archives: random musings

Player Advice: Make your character come alive!

This post came out of a conversation I was having with Michael over IM about my nick, Sunglar. I actually came up with the name for a story I wrote in 8 th grade, before I began gaming and ended up using it for my very first character as a player. Sunglar had many incarnations in RPGs, as a character, NPC, even villain, and eventually became my identity …

Dying Earth is back with a vengeance!

Some time ago Pelgrane Press lost the license to produce the Dying Earth RPG based on Jack Vance’s classic novels. Recently they reacquired the license and to celebrate this, the Complete Dying Earth bundle on DriveThruRPG is now available for the half of its original price. By the way, if you are just interested in the core rulebook , it has been…

Crazy Campaign Chronicles: Defenders of the Earth Redux or a Very Pulpy Future!

Introductory note: As Game Master I constantly get ideas for new campaigns. I take notes and file them away on the hopes of one day retaking them. But since I don’t role-play 24/7 I am pretty sure I will never get to play all these campaigns. I’m sure I am not alone on this! Some ideas are just too weird, too strange or simply not a good fit to …

Attributes? We need no stinking attributes! Or do we?

For the last few days I have pondered about attributes in roleplaying game. Most of them use a set of attributes that describe the basic physical and mental capabilities of a character. Basically everyone knows D&D’s six classic attributes: Strength, Dexterity, Constitution, Wisdom, Intelligence, and Charisma. In one form or another the majority of RPGs uses attributes like these. But one question …

Classy move…

It’s always sad, often frustrating, to see the things we love increase in price. In the current economic environment increases in price seem inevitable, from foodstuffs and other necessities, to the leisure items we love like gaming books, DVDs and gaming magazines! Yesterday I received a surprising e-mail from Kenzer & Company informing me they were increasing the price of Knights…

Fighting the good fight…

I’ve written about Puerto Rico Role Players before , many times , and probably will some more. This is one such instance, so humor me if you please (if not there are some excellent posts down the page…) (Still here? Good, let’s go on…) One of the reasons I became so active in the group was to give back something to the gaming community. Through…

The time I almost quit gaming!

I guess we’ve all had it. That time where you get frustrated with gaming, throw your arms up and say forget this, I’m not playing anymore… Especially if you’ve been playing for a long time like me (close to 25 years soon) you might just have had that feeling more than once. Strangely enough I’ve only been about to quit once. So if you’ll indulge me I’ll tell you about…

Would a near-future science-based space exploration roleplaying game work?

Yesterday I stumbled upon this post at the famous BoingBoing blog which featured two pieces of awesome NASA artistic renderings of possible future space missions. I love science and space exploration. Even as a kid I read and watched everything I could about astronomy, space exploration and physics. And of course I almost devoured any SF novel I could find in the house. Ever since I …

Beyond Ferelden

Back in December 2009 I professed my love for the Dragon Age RPG by Green Ronin . As someone who enjoyed (and still enjoys) the Dragon Age: Origins computer game it was no question whether I picked up that game or not. And the Dragon Age RPG definitely lived up to my expectations, it actually surpassed them. It’s a great game for new players to pick up and play because …

Character advancement the hard way

Tweet Back in the day, when we still played games like Warhammer Fantasy Roleplay 1st Edition, character advancement was more than just picking new skills and talents, or improving the stats. Often the characters had to undertake long travels to get to an appropriate trainer that could help the character to get into a new career. Usually these trips where quests in their own…

World Building Part 8 – Kicking Off Your Homebrew Setting Campaign

Tweet Today I want to take a little bit of a break from talking about creating your world and shift a little bit towards the actual use of that campaign setting for gaming (that is why you are writing this remember… well, probably why you are making a game setting… you might have other reasons, but we will let those reasons remain between …

It’s a good time to be a supers fan!

Tweet Warning: This post is a mixed bag, part reflection on my current campaign and the lessons I’ve learned from it, part an overview of recent sources of inspiration and sharing a handout I’ve developed for the game. Last night I played the 8 th session of my group’s newest RPG campaign, Dawn of a New Age, about which I’ve written about before . I’m …

Kobold adoptions going on right now! Free Kobold Quarterly #11…

Tweet Kobolds ! Some of those little humanoids, that went from being the pesky scaled doglike bane of 1 st level PCs to dragon blooded opponents of the modern adventurer, so renowned that they have a publication named after them, need a home! The wonderful people at Open Game Design are putting up for adoption issue #11 of Kobold Quarterly; will you find a home for it? Ok, enough…

What about The Ruins Perilous? A review…

Tweet Rite Publishing has recently unveiled a new Patronage Project, The Ruins Perilous for the Pathfinder RPG . I received the first two rooms for review and here are my thoughts. The model they are using is what they define as a Ransom Model, where participants pledge a contribution, and once a goal is met they release the next room in the series. If…

World Building Part 7 – Inside your NPC’s Heads

Tweet One of the ways to flesh out and develop your world is to look at it through the eyes of the people living there.  If you are playing your world as you build it, then you can easily develop that world by going into the heads of the PC’s in your game group and try to see what they see.  Get into their heads and imagine how…

Making NPCs come alive!

Tweet After bashing NPCs on a previous post I think this time around I’ll show them some love. I won’t claim the advice I’m going to give is wholly original. It’s the collected wisdom of many GMs that came before me, sprinkled with my own humble experience. If you are an experience GM some of this advice may seem basic, …

Letting go of that NPC

Tweet Attention: Slight rambling ahead, with a point to make about RPGs somewhere in there, you have been warned! I recently finished reading the Millennium Trilogy by Stieg Larsson (that’s the girl with the dragon tattoo, which then played with fire and ended up kicking the hornet’s nest). And in case you are wondering, yes I do read other stuff that is…

Bridging the Gap part II

Tweet Back again with another tip on using something from a newer game in an older one. One of the biggest problems in most games has to be how the party got together and how they know one another. One solution that I have used many times is actually from an Old-School blogger, It’s a file called 100 Reasons and can be found here: http://bxblackrazor.blogspot….

Bridging the Gap part II

Tweet Back again with another tip on using something from a newer game in an older one. One of the biggest problems in most games has to be how the party got together and how they know one another. One solution that I have used many times is actually from an Old-School blogger, It’s a file called 100 Reasons and can be found here: http://bxblackrazor.blogspot.com/2010/08/give-me…

Ask The Readers: Fighting Gamer ADD

Tweet Currently I am having a bad case of gamer ADD again. I start a gaming project, scrap it, think about running a game using system A, then I switch to system B while returning to the first project, scrap it again… For some reason I can’t just focus on one campaign and one system. Dozens of ideas are floating around…