back to homepage

Tag "Resources"

Review – Kingmaker, Volume 2: Rivers Run Red 0

The second installment of Paizo ’s Kingmaker adventure path gets to the heart of the campaign: kingdom-building. The PCs found their fledgling nation and begin to build it up; at the same time, they continue to explore the Stolen Lands and confront its many obstacles. This review is really two in one: a look at the adventure (and supplementary material) and a look at the kingdom…

Read More

The Hit Point Gauge: A nifty alternative for tracking hit points 0

A recent post on RPG Geek , along with playing some basic D&D with my eight-year-old son this weekend, got me thinking about different ways of tracking hit points and in a stroke of inspiration I came up with this alternative method that I thought I’d share. I’ve tried the method at my table (for both basic D&D and 4th ed) and so…

Read More

Ask The GMs: How to survive political games with paranoia and intrigue 0

Lilith Laing asks the GMs: “Recently I started playing in a Vampire: The Masquerade Old WOD game. Even after one session, it is probably the best game I have ever played in (or even run), but I have never played this sort of political game before. Do you, the GMs, have any tips for how to deal with political games like Masquerade, that is, the paranoia …

Read More

Dapper Devil 4E Tokens 0

Check these out . The condition markers are nothing particularly special in my opinion (though they look good), but the tracking tray is a really cool idea. I already have a full set of Litko markers and at $15/player they’re not exactly cheap, so I’m wondering if I can’t figure out a way to make something similar …

Read More

Free Stuff Friday: Sword and Sorcery Saga 0

It’s Friday and it’s time to give you some more free stuff! This week’s Free Stuff is : Sword and Sorcery Saga Swords and Sorcery Saga is a free website containing information, links, and downloads for a Swords and Sorcery conversion of Wizards of the Coast’s Star Wars Roleplaying Game Saga Edition. On the Sword and Sorcery Saga …

Read More

Ask the GMs: What we have here is A Failure To Cooperate 0

Campaign Mastery was asked, GM Izzy: “I am a very green GM running a pulpy run around campaign set in modern day London, everyone has a laugh each session but it is impossible to progress with any major plot points because the party stoically refuses to coalesce into, well, a party! I have tried throwing in threats to their…

Read More

Interview with Reality Blurs President, and author of Realms of Cthulhu, Sean Preston 0

A couple of weeks ago I had the pleasure to run a session of Realms of Cthulhu for Savage Worlds .  I wrote a review for the setting which can be found by clicking here .  If you aren’t familiar with H.P. Lovecraft or the twisted, dark themes of which he wrote, I recommend you start there. In my review I asked the…

Read More

7 Wonders 0

Asmodee was demoing at Gen Con an upcoming title, 7 Wonders , that presents an interesting combination of card drafting and civilization building. Each player works toward building one of the seven wonders of the ancient world using basic resources, technological advancements, cultural developments, military might, and trade. All of these are represented on cards and players collect hands while passing the cards around the table.

Read More

Free Stuff Friday: Dragon Avenue 0

It’s Friday and it’s time to give you some more free stuff! This week’s Free Stuff is : Dragon Avenue – Resources Character Sheets Power, Condition, and Item cards Power and Item Cards Trackers Generators Dragon Avenue is home to all these free things, and a great D&D site. On the Dragon Avenue site they wrote this stuff up : This page serves …

Read More

Lazy building Icon City 0

There’s a fine art to being a LazyGM. It takes hard work & dedication – and throws them out the window. The true LazyGM instead uses that most limitless and potent of resources: the players. Our ICONS beer ‘n’ pretzels game has reached a point where it needs a place to call home. It needs a city through which our heroes can fly, web-sling…

Read More

Break Down The Door – 5 Encounter Seeds 0

In my article about how to be a confident game master , I mentioned I have encounter seeds ready during games that I categorise as break down the door. Campaign Mastery reader Will asked to see what these were, so here they are. Thanks for the request, Will! If gameplay slows, or if I get stuck for an idea when the NPCs do something, …

Read More

Down and Out in Old Dungeon Town 0

Picture, if you will, a small village. Just like any other village there are streets and alleyways, shops and homes, open spaces and meeting places. People live here from all walks of life – the poor and lowly & the rich & powerful alike. There are the butchers, farmers, priests and leaders all tossed into the melting pot of village life. Now put a lid on it and site …

Read More

Sci-Fi Setting, looking for some feedback… 0

Unlike some of my fellow writers here in Stargazer’s World I haven’t tried my hand at designing an RPG for some years now. I must admit that meeting so many great and creative people in this community has gotten my creative juices flowing and I may just try my hand at game design in the near future. One thing I do a…

Read More

Catan Rails 0

Settlers of America: Trails to Rails is part of the Catan Histories series and is kind of a cross between Settlers of Catan and a train game. The board is made of Catan-style hexes and the collecting and trading of resources is an essential part of the experience. However in this game, players start in the East and must expand their settlements West by building railroads, …

Read More

DMing 101: An introduction 0

Welcome to the first installment of my new weekly advice column, DMing 101. Since it’s the first installment I thought I should include a little introductory explanation about the purpose and nature of the column first. My goal is to provide tips and advice to new 4th edition D&D DMs – or those still on the fence – in easy to digest chunks. These will be…

Read More

Issue 499 – Turning Coal Into Diamonds – How To Mine Backstories To Create Killer Campaigns 0

This Week’s Tips and Features: Turning Coal Into Diamonds – How To Mine Backstories To Create Killer Campaigns For Your Game: 30 Brigands Game Master Tips & Tricks: Low-Level Encounter Ideas Pinpoint Time And Location For Easier GMing More WW2 Supers Campaign Ideas Image Resources For Character Inspiration Obstacle Course Request City Inspiration: Thieves World For Your Summer Reading RPG Reviews: Wu Xing – The Ninja Crusade Hounds of G…

Read More

Issue 499 – Turning Coal Into Diamonds – How To Mine Backstories To Create Killer Campaigns 0

This Week’s Tips and Features: Turning Coal Into Diamonds – How To Mine Backstories To Create Killer Campaigns For Your Game: 30 Brigands Game Master Tips & Tricks: Low-Level Encounter Ideas Pinpoint Time And Location For Easier GMing More WW2 Supers Campaign Ideas Image Resources For Character Inspiration Obstacle Course Request City Inspiration: Thieves World For Your Summer Reading RPG Reviews: …

Read More

Fantastic post-apocalyptic images 0

The images shown on Life After the Apocalypse are really awesome.

Read More

Good Monster Hunting 0

I’m re-reading the veritable Call of Cthulhu Keeper’s Companion Volume 1 . This is an excellent tome and a terrific read regardless of your system of choice. The first chapter is Good Cthulhu Hunting by Sandy Peterson & John B Monroe and it summarizes 10 best practises for wise Call of Cthulhu investigators. The advice it gives strikes me as equally applicable to adventurers regardless of genre, so I’m…

Read More

4E AP: Osirion Session #4 (The Desecrated Shrine) 0

Here’s the AP report from the fourth session of our ongoing 4E D&D campaign. Session Summary A few nights after reclaiming the monastery the group had finally recuperated enough to move forward with the next phase of their mission. Almah’s major domo, in the mean time, I spent the days watching Kelmarane through his spyglass and sketching the village’s layout. With…

Read More