- Dungeons and Dragons 5th Edition Playtest overview.Posted 253 days ago
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Issue 519 – Cunning Cohorts Build Character: Four GM Tips
This Week's Tips and Features: Cunning Cohorts Build Character: Four GM Tips Riddleport Session 21 - If He Has a Cape, Run! Time Travel Tips From RPT Readers One More Tip: Top 12 Ways to Stop...
- Posted 759 days ago
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Issue 518 – Watch Out For These Time Travel GM Traps
This Week's Tips and Features: Watch Out For These Time Travel GM Traps Dungeon Tile Mastery: 9 Ways To Get The Most Out Of Your Tile Collection Review: Art of Wor City Tiles: The Stone Bard...
- Posted 771 days ago
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Issue 517 – For Awesome Campaigns Build A Player Campaign Book
This Week's Tips and Features: A Brief Word From John: Riddleport Session 20 – Showdown at the Gold Goblin For Awesome Campaigns Build A Player Campaign Book Free Heists Deck Helps You Run Awesome Heists Hot...
- Posted 771 days ago
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Issue 516 – 22 Terrain Hacks For the Low Budget Game Master
This Week's Tips and Features: A Brief Word From John: Riddleport Session 19 - Power Struggle 22 Terrain Hacks For the Low Budget Game Master Three Ways To Game With Casual Players Organize Your Information With...
- Posted 806 days ago
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Issue 515 – 29 Minis Tips For The Frugal Gamer
This Week's Tips and Features: A Brief Word From Hannah: Donkey Catapults and Leather Jackets 29 Minis Tips For The Frugal Gamer Use Google Documents For Campaign Organization Spy Tips: Blind Communication Demonstrate Character Heights Tips...
- Posted 811 days ago
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Issue 514 – 10 Ways to Train Your Brain for Inspiration
This Week's Tips and Features: 10 Ways to Train Your Brain for Inspiration Use These Mechanics To Roleplay More How Do You GM Great Droids? For Your Game: 10 Divine Concepts Create a Communications Service for...
- Posted 834 days ago
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Issue 513 [updated] – How to Use Body Language For Better Storytelling
This Week's Tips and Features: A Brief Word From Johnn: An Experiment, Hero Lab, 7 Nations Session #2 Design: Start With Your Most Limited Resource How to Use Body Language For Better Storytelling 5 Non-Epic Prophecies...
- Posted 844 days ago
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Issue 512 – How to GM Awesome Heists, Part 2
This Week's Tips: The "All Part Of The Plan" Feat Use Flashbacks And Soft Fails How I Ran A Heist Better Gaming Through Planning, Rehearsing And Training Leverage RPG Create A Set Of Cards Feature: Fun...
- Posted 844 days ago
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Issue 511 – How do you make the boring stuff fun?
This Week's Tips and Features: How To Make The Mundane Tasks In Gaming Fun And Playable Idle Hands are the DM's Plaything - Make your players' jaws drop to the floor Game Master Tips & Tricks:...
- Posted 871 days ago
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Issue 510 – Best Game Master Tips of 2010, Part 2
This Week's Tips and Features: Best Game Master Tips of 2010, Part 2 Reader Tip Request: How to Run A Campaign With 8th Level NPCs Campaign Mastery Blog
- Posted 892 days ago







