- Dungeons and Dragons 5th Edition Playtest overview.Posted 252 days ago
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D&D Basic Set part 9
Melee Combat: Combat in Holmes is much the same as all forms of old-school D&D; roll 1d20, look on a chart to see what Armor Class you hit, and roll damage if you landed a blow....
- Posted 1051 days ago
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D&D Basic Set part 8
CLERICAL SPELLS: The brief run-down of how clerical magic works goes through the basics, such as the fact that OD&D clerics don’t cast spells at first level. It is said that they don’t have to study...
- Posted 1055 days ago
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D&D Basic Set part 7
2nd LEVEL MAGIC-USER SPELLS The spell list given here is the same as from Supplement I, with two new spells added: Audible Glamer and Ray of Enfeeblement . Audible Glamer: Simply put this spell allows the...
- Posted 1059 days ago
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Lone Wolf
I have blogged before about how the Fighting Fantasy series of gamebooks had a massive influence on me as a gamer. Of nearly equal importance is the Lone Wolf gamebook series by Joe Dever. The major difference...
- Posted 1071 days ago
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D&D Basic Set part 6
Thief Saving Throws: While I was going over the saving throw rules, I missed the changes relating to the Thief class. Originally, they had the same saving throw numbers as Magic-Users, but now they save as...
- Posted 1072 days ago
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D&D Basic Set part 5
Reactions: Since monsters don't always attack, we need a way to figure out just how they react to adventurers. This is done by rolling 2d6 and finding the result on a table. This table has been...
- Posted 1080 days ago
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On Alignment in my Campaign
I've been thinking lately about how alignment will work in my campaign. Alignment has been a problematic concept in D&D for as long as I've been gaming, and I feel the need to codify just exactly what...
- Posted 1084 days ago
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D&D Basic Set part 4
Today I get into the portion of the book that deals with adventuring. Time and Movement in the Dungeons: No changes from OD&D here. We get a turn defined as ten minutes in the game, and unencumbered...
- Posted 1084 days ago
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D&D Basic Set part 3
Today I'm looking at a number of different topics, from equipment to alignment to languages. There's not a lot here that is different from OD&D, but I'm going to go through and point out the minor differences...
- Posted 1086 days ago
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On Castle Greyhawk and My Campaign
The initial plan for my Ultimate Sandbox campaign was to centre the whole thing around Castle Greyhawk, the original megadungeon from Gary Gygax’s campaign. I was going to use the Castle Zagyg supplements from Troll Lord Games...
- Posted 1092 days ago







