- Dungeons and Dragons 5th Edition Playtest overview.Posted 252 days ago
D&D Basic Set part 9
Melee Combat: Combat in Holmes is much the same as all forms of old-school D&D; roll 1d20, look on a chart to see what Armor Class you hit, and roll damage if you landed a blow....
- Posted 1051 days ago
D&D Basic Set part 8
CLERICAL SPELLS: The brief run-down of how clerical magic works goes through the basics, such as the fact that OD&D clerics don’t cast spells at first level. It is said that they don’t have to study...
- Posted 1055 days ago
D&D Basic Set part 7
2nd LEVEL MAGIC-USER SPELLS The spell list given here is the same as from Supplement I, with two new spells added: Audible Glamer and Ray of Enfeeblement . Audible Glamer: Simply put this spell allows the...
- Posted 1059 days ago
I have blogged before about how the Fighting Fantasy series of gamebooks had a massive influence on me as a gamer. Of nearly equal importance is the Lone Wolf gamebook series by Joe Dever. The major difference...
- Posted 1071 days ago
D&D Basic Set part 6
Thief Saving Throws: While I was going over the saving throw rules, I missed the changes relating to the Thief class. Originally, they had the same saving throw numbers as Magic-Users, but now they save as...
- Posted 1072 days ago
D&D Basic Set part 5
Reactions: Since monsters don't always attack, we need a way to figure out just how they react to adventurers. This is done by rolling 2d6 and finding the result on a table. This table has been...
- Posted 1080 days ago
On Alignment in my Campaign
I've been thinking lately about how alignment will work in my campaign. Alignment has been a problematic concept in D&D for as long as I've been gaming, and I feel the need to codify just exactly what...
- Posted 1084 days ago
D&D Basic Set part 4
Today I get into the portion of the book that deals with adventuring. Time and Movement in the Dungeons: No changes from OD&D here. We get a turn defined as ten minutes in the game, and unencumbered...
- Posted 1084 days ago
D&D Basic Set part 3
Today I'm looking at a number of different topics, from equipment to alignment to languages. There's not a lot here that is different from OD&D, but I'm going to go through and point out the minor differences...
- Posted 1086 days ago
On Castle Greyhawk and My Campaign
The initial plan for my Ultimate Sandbox campaign was to centre the whole thing around Castle Greyhawk, the original megadungeon from Gary Gygax’s campaign. I was going to use the Castle Zagyg supplements from Troll Lord Games...
- Posted 1092 days ago