• The Value Of Information: Examining Psionics, Part 3 of 5

    This, and the two parts that preceded it, were all originally intended to be one post, and a relatively smallish article at that. The decision to incorporate material from the game rules that I had written...

    • Posted 4 years ago
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  • Neurons & Lobes: Examining Psionics, Part 2 of 5

    In part 1, I explained that the imminant advent in my supers campaign of a character who is a powerful psionic has had me thinking about Telepathy quite a bit recently. I then began to excerpt...

    • Posted 4 years ago
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  • The Mind’s Eye: Examining Psionics, Part 1 of 5

    Lately I’ve been thinking about Telepathy quite a lot. I know that a psionic character will be joining the team in the next phase of my Zenith-3 superhero campaign, and I want to have the a...

    • Posted 4 years ago
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  • A Picture Should Be Worth 1,000 Words

    How good are you at doing two things at once, both of which require concentration? That’s what I thought! Few people are. And yet, we GMs often seem to expect our players to be able to...

    • Posted 4 years ago
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  • Lessons From The West Wing II: The Psychology Of Maps

    Credit: Eurobas at en.wikipedia It’s time for another of my occasional Lessons From The West Wing . This draws heavily on concepts put forward in a single episode, Episode 16 of Season 2, “Somebody’s Going To...

    • Posted 4 years ago
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  • A Monkey Wrench In The Deus-Ex-Machina: Limiting Divine Power

    This article deals in subjects that are sensitive issues to a lot of people. Everything contained within is written from a roleplaying context and no judgements are intended regarding the validity of any individual perspective on...

    • Posted 4 years ago
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  • We All Have Our Roles To Play: A Functional Perspective on Personality Archetypes, Part 1

    Everything that I’ve ever read on the subject has defined archetypes for RPGs either in terms of the psychology of the character or the abilities of the character. Filling out a team roster is often a...

    • Posted 4 years ago
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  • Ask The GMs: Rubbing Two Dry Words Together

    Why have different languages in an RPG? How can they be used to enhance a story? And what’s wrong with Universal Translators, anyway? I have a question about using languages in fantasy RPGs. There are numerous...

    • Posted 4 years ago
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  • Eureka! – Some inspiring notions

    There is a cooking show in Australia (it actually started in the UK, and a US version was recently announced) called Masterchef Australia. The goal of the series is to identify and winnow through the best...

    • Posted 4 years ago
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  • Blog Carnival Wrap-Up – What Inspires Your Games?

    Thanks to all the bloggers and commentators who participated in June’s carnival about what non-game media have most inspired your games and how . I was surprised by the variety of answers. I think there’s an...

    • Posted 4 years ago
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