• Like Sand through the Klein Bottle: Time Travel in RPGs, Part 3

    Hopefully, this will wrap up the article on Time Travel! Part 1 looked at the problems of Time Travel in RPGs, and reached the conclusion that the GM had to have some understanding of the nature...

    • Posted 4 years ago
    • 0
  • When Inspiration Is Not Enough: Time Travel in RPGs, Part 1

    Extract from 'The Persistence Of Memory' by Salvadore Dali When writing my submission to the June 2010 Blog Carnival , A Medley Of Inspiring Media , I said that Time Travel was a special case. This...

    • Posted 4 years ago
    • 0
  • Blog Carnival June 2010: A Medley Of Inspiring Media

    This month’s RPG Carnival, which Campaign Mastery is delighted to host, poses the question: What non-game media have most inspired your games and how? A doozy of a topic, this. Sure, there are the obvious genre-related...

    • Posted 4 years ago
    • 0
  • What inspires your games?

    This month’s RPG Carnival, which Campaign Mastery is delighted to host, poses the question: What non-game media have most inspired your games and how? The answer for me is Saturday morning cartoons, which I grew up...

    • Posted 4 years ago
    • 0

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