- Dungeons and Dragons 5th Edition Playtest overview.Posted 227 days ago
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Devious NPCs and Curious Creatures – a new Pathfinder PDF now available
Devious NPCs and Curious Creatures is a document designed to give GM’s interesting creatures and NPCs to mesh in to their ongoing Pathfinder games. The creatures and NPCs and Adventure Seeds are designed for low to...
- Posted 798 days ago
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Pax East 2011 – A Critical Success
I feel like I’m in a relatively unique situation. Not only did I just get back from PAX East, at which I had a fantastic time, but my one-year anniversary as a writer here at Troll...
- Posted 799 days ago
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Parahuman: Wasp & Tankbuster Power Armors
(Note: This is still early stage stuff and may go through some revisions/corrections before the final product) The Special Parahuman Police Force normally could not stand against a Parahuman threat and makes use of power armors...
- Posted 800 days ago
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Old School PAX East ultramini podcast
Our first dispatch from PAX East! A quick, ultramini podcast highlighting our first day at PAX East. Lots more coming! Troll in the Corner . . Related posts: Retro-gaming Actual Play – Palladium Fantasy RPG, Old...
- Posted 803 days ago
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Old School PAX East ultramini podcast
Our first dispatch from PAX East! A quick, ultramini podcast highlighting our first day at PAX East. Lots more coming! Troll in the Corner . . Related posts: Retro-gaming Actual Play – Palladium Fantasy RPG, Old...
- Posted 803 days ago
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PAX East!
That’s right folks, this coming Saturday, lost among the 60,000 other folks there, will be three representatives from Troll in the Corner! PAX East is nearly here, and we’re going to be there! Which means if...
- Posted 809 days ago
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Plotting a Better NPC with the Rule of Three
In a previous post , I discussed the “Rule of Three.” That’s all well and good for descriptions, but how can that be used to build better plots and stories? Simple, give each major NPC three...
- Posted 809 days ago
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Grave Problems – The Dead in Your Game
Image by vasta My wife and I had a conversation about death recently. More specifically, we talked about what we wanted to be done with our bodies when we died. A morbid conversation, maybe, but one...
- Posted 813 days ago
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Quick Review: Adventure Idea Factory
The Adventure Idea Factory from DwD studios does exactly what it sets out to do. It gives GMs a quick and easy way to create a framework for their SciFi game. Whether you need a one...
- Posted 814 days ago
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Parahuman Preview: The P-Factor
A GENETIC STUDY OF THE PARAHUMAN UNCERTAINTY FACTOR By: Takashimi Oshoti, Director of P-Factor Genetics, Zaibatsu Corporation (translated) Despite access to the best genetics technology available in the world, the Parahuman Uncertainty Factor, or P-Factor as...
- Posted 815 days ago







