Tag Archives: world of alidor

Going to Megacon 2011

We bought our tickets for Megacon taking place here in Orlando March 25th – 27th, 2011 at the Orange County Convention Center, in Hall D. Hey it is our first big con here in Florida since we moved. I plan to play more pathfinder and Gail plans to track down comic artists and her favorite

Word of the Week: GARDYLOO

The word of the week is a cute, fun to say word that represents a less than cute or fun event. Gardyloo is what someone would yell before they throw waste water or empty chamber pots from the window above. This will hopefully give the people below enough time to get out of the way.

Goofing Around with Diablo II

My birthday was this month and the wife let me get a new computer. The cool thing is that I use Apple computers now and play games using parallels if they only work on Windows. What’s cool is that I just rolled over all my old software to my new 27″ iMac 2.93GHz i7 with

Word of the Week: XYLOPHAGOUS

Xylophagous comes from Greek Xulon meaning “wood” and and Phagein “to eat”. It pertains to animals that feed on wood. In a game a Druid or Ranger would be able to identify a variety of Xylophagous animals. Most xylophagous creatures are creepy crawlys like termites and bark beetles and can pertain to mollusks, crustaceans or

Making a game world one small step at a time

My home game is this website, it is far from perfect, but it is how I have been creating and communicating with my players for over ten years now. I know from experience that, it is totally fun to go and buy a pre-made world for game systems mainly, because it is actually the best

Word of the Week: BUCOLIC

Bucolic is of or pertaining to shepherds or suggesting an idyllic rural life. In my adventures we often wander through the rural areas, but usually find the farmers do not have the idyllic rural life. There is usually a cave or a well that attracts the locals attention and then people begin to disappear. And

Riddle: for days when time is short.

This is an interesting riddle, mainly because I have been thinking a lot about intellect devourers lately. I am planing a fun plot twist for my Hill House dungeon and the ogres there. What if one of the ogres had and intellect devourer in them? Or, better yet, how about one of the hostages; kinda

Word of the Week; BESOT

Besot is 1) to stupefy or intoxicate with drink, 2) to make stupid or foolish, 3) to infatuate or obsess. This word totally describes my friends kobold thief character; “Ack”. Ack was usually drunk, or obsessed with gems and did stupid and foolish things. One example is when our party came into a temple with

Wrod of the Week: BATTLEMENT

The last word of the week; crenelation, was defined as a battlement. I realized I did not know exactly what a battlement was and would like to share my findings. A battlement refers to defensive architecture on walls or castles that allows troops to walk along and defend the wall. The guards are able to

Wife sees tea timer, I see game timer

I came home today to find that my wife had purchased some hour glass timers for making tea, and for helping to speed up our six year old while he does home work. I looked at the timers, and right off I had game gears turning in my head. Man these are perfect for roll-playing

Word of the Week: Crennelation

Crennelation is defined as 1) having battlements 2) indented, having notches. Castle walls often have a raised and lowered pattern on the top of their walls. This helps castle guards defend the castle wall with the bonus of having cover. Possibly Related Posts: Word of the Week: Banal Evolution of the Goblin Word of the

Ogres of Nordoon and Mt. Revenge

I have been running some quickie dungeons which have actually taken longer to play out than I expected. The kobolds and goblins of the Cave Bandits game gave a good run for their money (free) against 4, 1st level pathfinder players, and now the group has traveled on and encountered the Unfortunate Ransomers which will

Word of the Week: Banal

Banal means lacking of originality, ordinary, commonplace… What? We are at the Inn, again?! Possibly Related Posts: Evolution of the Goblin Word of the Week: Portcullis Spent 40hrs Driving Last Weekend, Game on the Brain Word of the Week: EPIPHANY Word of the Week: MACHINATE

Evolution of the Goblin

I had a blast over New Years playing Pathfinder at the New Years Con in Orlando FL. I played four games and made 2nd level after the 3rd. It was my forth game that inspired this post, you see, there was some table talk about goblins in the PF game, and someone mentioned they were

Evolution of the Goblin

I had a blast over New Years playing Pathfinder at the New Years Con in Orlando FL. I played four games and made 2nd level after the 3rd. It was my forth game that inspired this post, you see, there was some table talk about goblins in the PF game, and someone mentioned they were

Word of the Week: Portcullis

Portcullis is a sliding (colic) gate (port). It is often found in castles or dungeons to prevent passage. These are very hard to “break down” because they are made of metal bars that slide up and down a groove in the stone wall. More often than not the lever to open it is on the

Spent 40hrs Driving Last Weekend, Game on the Brain

Ok the wife talked me into a holiday road trip 20hrs up, and 20hours down, with two days layover timed for X-mas eve and Day; all to visit my father-in-law in the nursing home. What does a gamer do when he drives 40hours in six days? He thinks about games… And gets in a little

Word of the Week: EPIPHANY

Since last weeks word was Machinate (to scheme), I thought I’d follow up with epiphany. A famous epiphany was when Archemedes realized how to estimate the the volume of a given mass while he was in the tub, and he shouted “Eureka!”. Epiphany is the sudden realization of the essence of something larger or the

Word of the Week: MACHINATE

Machinate is to plan, contrive or devise a scheme or plot. All good games usually have an underlying plot that links to future adventures. Most games I have been in have a plot that our party is entirely unaware of, there are clues, but it’s usually too late to do much about them except say

The Unfortunate Ransomers

Another quick intro dungeon for Pathfinders/3.5 peoples in particular. This one involves hobgoblins, 3-4 of them, who just took up shop near a town. They were supposed to deliver a ransom note to the town, but got distracted, or other ideas. That distraction or other idea will get sorted out if someone asks; I will