The Rule of Three

By | October 25, 2010

Making an interesting, evocative  scene that invokes the senses of your players is the holy grail of GMing, and it can be made a bit more achievable by following what I call the “Rule of Three.” Simply put, the Rule of Three involves picking at least three things to describe to give a bit more realism to a…

The Rule of Three

Leave a Reply

Your email address will not be published. Required fields are marked *