It’s hard to believe that Classic Traveller is over thirty years old. As a rules system it was so far ahead of its time that it is still ahead of its time, now. Fitting for a science-fiction role-playing game, I guess. The ahead-of-its-timedness begins with Character Generation, which is the topic of today’s post. But you already knew that, right? We are…
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Traveller RPG Week Day Two: Character Generation
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